Source Filmmaker

Source Filmmaker

55 ratings
Fixed Sapper
   
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Universe: Team Fortress
Model
Models: Clothing
Tags: SFM
File Size
Posted
69.487 KB
31 Aug, 2014 @ 6:25am
1 Change Note ( view )

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Fixed Sapper

Description
The Spy's sapper with working ambient occlusion.

Don't mind the unknown parts.
I've tried to enhance the rig, but it is in an unpolished state as of now. ( I will try to work on it later. )

Includes:
custom\w_sapper_ao_fix.mdl
12 Comments
realz_landmine 7 hours ago 
saved me opening crowbar again. we need more people like you in this world.
The Mug Marauder 28 Oct, 2020 @ 9:02am 
whats the apsap's file name
The Mug Marauder 28 Oct, 2020 @ 8:55am 
oh ok
thank you
Mark  [author] 28 Oct, 2020 @ 3:57am 
It probably lacks the files for that. You'll need to copy models and textures from your TF2 folder to the SFM folder.
The Mug Marauder 27 Oct, 2020 @ 11:13pm 
can you make a ap- sap model i cant find any ap-sap models
Mark  [author] 16 Aug, 2019 @ 4:01pm 
Sure, np
stonehillappaloosas 16 Aug, 2019 @ 3:55pm 
It looks nice, it sounds nice and feels nice. So good job Mark
Fitne Por 18 Apr, 2016 @ 2:20pm 
So basically as long as there's the complete phongset plus bumpmap, there will be ambient occlusion.
Kris 18 Sep, 2015 @ 12:49pm 
The somethingthatrotates bone doesn't work. You need to have it as a completely seperate bone. When I try to rotate it, it shrinks.
Mark  [author] 2 Sep, 2014 @ 11:37pm 
Strashniy Velikhan: Go ahead and try it out yourself.
For it's main purpose, as a gameplay element works well, if you wish to lock the weapon bone to the Spy. I have tried to add new bones to the current rig to cover the rest of the model, but they aren't finished yet.