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Personal notes are:
Roaming the Castle is a bit frustrating being a maze with a lot of uneventful rooms.
Strahd himself could have been a more challenging encounter.
Would be cool to have some more outside content, exploring werewolf and stuff.
Amazing content i personally rate it very high, dropped the Ice DLC for this out of boredom.
Thank you!
But with that being said, I am amazed at the level of detail and care that went into this!
BY the way, a minor nitpick: Sergei is called 'sergi' in a lot of places...and then Sergei correctly near the end.
But that being said, you're amazing!
What should happen (how it works) :
1) After you defeat the named mob Strahd von Zarovich - The quest "The Curse" advances a step, updating the variable 'TheFinalAct' to '1'
** quest log should show: "Destroy the Vampire" **
2) After 1 round 6 more zombies (3 per side) should spawn in and an area activator in front of the coffin becomes active. When you step into it, a weakened Strahd 'Vampire' will spawn near the coffin.
I know the activators and detectors can be glitchy in the game itself, but if you encounter the final 6 zombies then the area activator SHOULD be active since they are triggered by the same variable change detector.
Unfortunately I haven't been able to reproduce the error you described.
My quest log says, "Strahd has been defeated, now he must be destroyed," despite my party never having battled him. Pretty sure that's the source of the bug.
In the tavern, after the bartender refers us to someone by the fireplace, that someone is facing a chair, making the party unable to converse with them.
Amazing so far, but this completely stops the progression.
Please help !
Not sure what you mean when you say you 'cannot defeat the vampire'. Is he too tough, you can't find him? he's not spawning?
He should spawn directly behind the casket and be significantly weaker then his prior incarnation. The mob may or may not move out to engage. If a character is standing in the square in which he is suppose to spawn, I am not sure if that will prevent him from appearing.