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Then i got a tool called "Noesis" from here:
https://richwhitehouse.com/index.php?content=inc_projects.php
Installed a Noesis GBX plugin "fmt_Trackmania_gbx_PC.zip" from this post here:
https://www.vg-resource.com/thread-37380-post-661544.html#pid661544
Drag the MainBodyHigh.Solid.Gbx onto the decompressor, load that decompressed model in Noesis and whoop de doo, you can export the model as fbx, obj or whatever from noesis and use in in blender.