Stellaris

Stellaris

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Robot Rights Overhaul v2.0.1 [Archive]
   
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15 Nov, 2023 @ 5:19pm
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Robot Rights Overhaul v2.0.1 [Archive]

Description
Mod Version 2.0.1, for Stellaris v3.6.1
NOTICE: This mod is NOT for the current game version! Please check my collections for the latest version!

This mod adjusts some robot rights, enables Machine Intelligences to assimilate robots into their primary species, and enables all empires to combine other empires' robot designs with their own to refit them and reduce clutter on the species screen.

- Adds an edict called "Refit Robots" for normal empires, which consolidates basic robot/droid/synth species into one group, so that any robot design can be applied to all of them. (Special thanks to "NCTribit's Robotics Standardization" for inspiration and some edict code)
- Purging of basic robot/droid/synth pops is no longer permanently disallowed for virtually every empire type that allows some robots.
- Machine Intelligences and Synthetically-Ascended empires can now Assimilate robot pops into their primary species. Driven Assimilators can also further assimilate cyborgs all the way into full machines.
- Assimilations adjusted to occur on a monthly pulse instead of yearly, but assimilate fewer pops at a time. This makes the assimilation rate much smoother overall.
- Assimilation rate increased overall from an average of 7 per year to an average of 1.75 per month (21 per year).
- Added normal empire synth tree bonus to machine empire synth tree bonus, since this mod makes their new bonus from v3.6 irrelevant.
- Machine Intelligences now must unlock either the first tradition in the synthetic tree or complete the cybernetic tree (driven assimilators only) to be able to assimilate robot pops (+cyborgs for driven assimilators).


Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes.
All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.

This is the [Archive] version of the mod, for older version compatibility. If you are finished with a rollback game, please check out my collections to find the [latest] version.