Stellaris

Stellaris

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Subject/Diplomacy Balance v1.8 [Archive]
   
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15 Nov, 2023 @ 5:30pm
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Subject/Diplomacy Balance v1.8 [Archive]

Description
Mod Version 1.8, for Stellaris v3.8.4
NOTICE: This mod is NOT for the current game version! Please check my collections for the latest version!

This mod applies numerous adjustments and balance changes, as well as some bug fixes, to the vassal and diplomacy systems.

- Influence costs of modifying vassal contracts vastly reduced.
- Relative power for deal acceptance weighting limit significantly increased.
- AIs will be much more willing to negotiate trade deals, even if relation penalties make it more difficult (it won't be a permanent outright "NO" in all cases anymore).
- Several related balancing changes.
- Trade League trade policy values revised back to match both individual specializations in consumer goods and unity, to undo the nerf done in Stellaris v3.5.2 official.
- Removed additional warscore penalty for unoccupied claims with an upgraded starbase (and no planets).
- Reduced the penalty to federation cohesion per empire joining or leaving, so you aren't always guaranteed to lose level 5 every time.
- Relaxed the cap for maximum subjects integrating simultaneously from 1 to 3, if you can afford it.
- Added vassal agreement options to take a percentage of your vassals' naval capacity, similar to resource contributions.
- Wartime occupation values modified to weight higher value targets more, based on pops and upgraded starbases.
- Tweaked some values for minimum and maximum subject resource taxes and subsidies, for different vassal types.
- Fixed bug where "assert overlordship" wargoal for revolt events was not working properly.
- Assert overlordship wargoal will result in retaining your vassal mostly as-is (ignoring other claims made) for independence wars. For rebellions, the rebel nation will be destroyed and original owner retains ownership.
- Fixed being able to use "Bring Into The Fold" wargoal against your own overlord, which would have no effect. (must use Independence first)


Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes.
All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.

This is the [Archive] version of the mod, for older version compatibility. If you are finished with a rollback game, please check out my collections to find the [latest] version.