Counter-Strike 2

Counter-Strike 2

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kz_tranquility
   
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Game Mode: Custom
Tags: CS2, Map
File Size
Posted
Updated
681.082 MB
16 Nov, 2023 @ 4:05pm
20 Jan, 2024 @ 2:42pm
8 Change Notes ( view )

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kz_tranquility

Description
*UPDATED* FIXED BLOCKED PASSAGE TO FINAL TOWER

I'm brand new to mapping so any and all feedback is appreciated.

38 checkpoint teleports if you fall (caution when noclipping around the map you will probably run into the teleport triggers so try to fly high)

LJ room with blocks from 200-310 (color coded to match kz plugin)

Start/End triggers for kz plugin

Planning to update more lighting/textures soon

Copy and Paste these two groups into console for kzt settings and setup

sv_accelerate 6.5; sv_accelerate_use_weapon_speed 0; sv_airaccelerate 100; sv_air_max_wishspeed 30; sv_enablebunnyhopping 1; sv_friction 5.0; sv_jump_impulse 301.993377; sv_maxvelocity 2000; sv_staminajumpcost 0.0; sv_staminalandcost 0.0; sv_staminamax 0; sv_staminarecoveryrate 0; sv_timebetweenducks 0.0; sv_wateraccelerate 10; sv_ladder_scale_speed 1.0

mp_warmuptime 1000000; mp_roundtime_defuse 60; mp_freezetime 0; mp_team_intro_time 0; mp_warmup_end; mp_ignore_round_win_conditions 1; mp_respawn_on_death_ct 1; mp_respawn_on_death_t 1; give weapon_usp_silencer; sv_cheats 1; bot_kick; sv_falldamage_scale 0; god; mp_restartgame 1;
bind mouse5 noclip

Let me know if any changes need to be made. Thanks to all the community members who provided feedback!!!
10 Comments
ILЦCҜУDЦCҜ 28 Apr, 2024 @ 4:06pm 
sv_maxspeed and sv_gravity?
UltraSHIM 27 Apr, 2024 @ 1:36am 
please rename your map
立華かなで 1 Jan, 2024 @ 3:40am 
[Client] ---------spawngroups----
[Client] loaded spawngroup( 1) : SV: [1: kz | main lump | mapload]
[Client] loaded spawngroup( 2) : SV: [2: prefabs/misc/counterterrorist_team_intro | main lump | mapload | point_prefab]
[Client] loaded spawngroup( 3) : SV: [3: prefabs/misc/terrorist_team_intro | main lump | mapload | point_prefab]
[Client] loaded spawngroup( 4) : SV: [4: prefabs/misc/team_select | main lump | mapload | point_prefab]
You should rename the "kz" to your map name in line 2
立華かなで 27 Dec, 2023 @ 9:21pm 
Already send you a friend request, cause I ignore your request before I see this comment
rev3rbjunkie  [author] 26 Dec, 2023 @ 9:51am 
@里見光鑚 Please accept my friend request and send a screenshot of the location if possible. I'm currently compiling a version with improved clipping to prevent people from escaping spawn for skips.
立華かなで 26 Dec, 2023 @ 8:02am 
another bug you should care is that, player can skip a lot with walking through the white beam on the room's door next to the start point
rev3rbjunkie  [author] 26 Dec, 2023 @ 6:28am 
@里見光鑚 I didnt realize that was the case ill fix that in the next patch! thank you for your comment!
立華かなで 24 Dec, 2023 @ 1:16am 
Hi, can you add more info_player_(counter)terrorist. Because only 2 player perteam can play.

with sv_cheats true & ent_find info_player_counterterrorist I found only 2 matches
rev3rbjunkie  [author] 20 Nov, 2023 @ 11:51pm 
Thank you GameChaos! I'll be putting that in the next patch.
GameChaos 20 Nov, 2023 @ 2:54pm 
for timers in the kz plugin, use a trigger_multiple entity that's named timer_startzone for a start zone and timer_endzone for an end zone. buttons will no longer be supported in cs2 kz cos they're a nightmare