Starbound

Starbound

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USCM Alt Progression - no speed penalties on armor
   
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3.143 KB
17 Nov, 2023 @ 6:16am
26 Feb @ 7:14am
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USCM Alt Progression - no speed penalties on armor

Description
What it says on the tin, removes slowdown effect from the T4 & T6 Scavenger gas masks and MK3 Defender armor set. Decided to keep it on weapons since it's not as annoying (in theory).

Requires U.S.C.M. Alt progression Mod, for obvious reasons.
Should work with armor augs patch, at least it didn't crash for me having both.
No clue about the FU one, since I don't use it.

Update 05.08.24: Finally figured out how to properly write json patches, now this mod shoudn't require any further updates assuming the fields it touches won't change around in the future.

Enjoy
12 Comments
[EMT]eterDarv 20 Apr, 2024 @ 11:30am 
Mostly melee weapons I might add. If there is dyeable firearm, haven't found one yet. If i do , will let You know.
[EMT]eterDarv 20 Apr, 2024 @ 11:28am 
Recolouring is possible, I use betabound mod, which has plenty of dyeable weapons(craftable and found ones).
FUS  [author] 20 Apr, 2024 @ 11:14am 
And with the way Starbound mods work, you'd be better off colaborating with the mod authors themselves as to add this feature into the item files 'at the source' as it were.
And if we're talking vanilla weapons, then prepare to make compatability patches for every balancing mod what exists.
FUS  [author] 20 Apr, 2024 @ 11:06am 
Theoretically I think it's possible, but you'd need to basically add this functionality to each and every weapon's sprites and their stat files. That is assuming that Starbound itself spports coloring weapons in the first place (I have no clue if that's the case personally).
[EMT]eterDarv 20 Apr, 2024 @ 10:51am 
It works wonderfully now. Awesome Job. By the way, is there an option to make weapons dyeable? For example with Green's Dye Suit?. Armors work with it.
FUS  [author] 20 Apr, 2024 @ 10:17am 
Ok I updated the stat files and changed the mod priority to 9999, tested ingame and it all seems to work again now.
[EMT]eterDarv 20 Apr, 2024 @ 9:41am 
I just reinstalled mod and this fix, still nothing. Will wait :). Also noticed something. Pathfinder mark 2 appearance looks different in craft station and has old looks when worn.
FUS  [author] 20 Apr, 2024 @ 9:38am 
@[EMT]eterDarv Main mod got updated 3 days ago, will look into a fix in a moment.
[EMT]eterDarv 20 Apr, 2024 @ 9:22am 
Doesn't seem to work for me. Used admin to check if defender will slow me down, it does.
FUS  [author] 18 Nov, 2023 @ 9:15am 
Yeah feel free to