RimWorld

RimWorld

130 ratings
Finish it!
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.052 MB
19 Nov, 2023 @ 3:31pm
1 Jul @ 1:26pm
5 Change Notes ( view )

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Finish it!

In 1 collection by XandrMoro
Tiny Tweaks
7 items
Description
Adds a gizmo on unfinished crafting products to force pawn to finish that specific item regardless of its position in the bill list. Also pawns will prioritize finishing an unfinished bill over starting a new one.

Looks like it wont work if the worktable *or* the bill used to create an item no longer exist. I'm not sure if I can fix that without intruding into the bill system too much, but it might eventually get fixed.

Buy me a nutrient paste[ko-fi.com]
37 Comments
Capisci 9 Jul @ 9:36pm 
thx for update :steamhappy::steamhappy:
XandrMoro  [author] 1 Jul @ 11:43am 
@Capisti well, I'm not actively playing now, sooo thanks for the heads-up :p
I'll take a look, most probably it will work fine with just a version bump
Capisci 1 Jul @ 8:29am 
Well, 1.6 hasn't been released yet, but it's available on Steam as an unstable build, and there are already over 5,400+ mods for version 1.6 in the workshop.

To be honest, I didn't expect you to reply to me. Please don't think I'm hurrying you, I just wanted to know when you plan to update the mod.
XandrMoro  [author] 1 Jul @ 2:42am 
@Capisci its not even out yet?
Capisci 30 Jun @ 4:46pm 
1.6 please
IMEI 9 Mar @ 3:22pm 
My Rimatomics issue might have been related to the Storage Pool issue because now it's working after I removed the pools.
战地记者 射命丸 7 Mar @ 11:11pm 
This works well for me with a bunch of working mech and animals that I can't force to work. Thank you for the mod
NPCorey 6 Feb @ 11:35am 
Will the finish it gizmo allow a pawn to finish an item, even if the related bill is suspended or needs currently met?
Skeleton Man 9 Dec, 2024 @ 8:44pm 
Having issues with this mod. The "finish" gizmo appears, but pressing it has no effect and nothing in the dev log like others are saying. Most of the bills being finished are paused because they're at their limit, but this seems to be happening even on bills that aren't yet complete. To be fair I am also using a ton of mods, so not sure what might be the issue.
IMEI 15 Nov, 2024 @ 7:25pm 
I'm using Rimatomics and the bench that's making all the defensive upgrades still exits but when I click the Finish it! button, nothing happens and the dev log shows nothing either.
This is all happening at the original bench and it has not been removed at any time.