RimWorld

RimWorld

321 ratings
Epochs - Pottery
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.218 MB
22 Nov, 2023 @ 3:40pm
18 Jul @ 5:54am
7 Change Notes ( view )

Subscribe to download
Epochs - Pottery

Description


Welcome to another installment of my mod series entitled Epochs!
Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy (but not restricted to that) playthroughs of Rimworld more fun or engaging, or even more scenic.

GitHub link[github.com] to the mod repo.
Join my Discord server[discord.gg] to stay in the loop!

Suggested mods to play along with this:
Dark Ages: Medieval Tools is the best mod for any kind of medieval workshop, check it out! It also adds a custom building that boosts the workspeed of medieval Turning Wheels!
Medieval Overhaul is the most classic of classics when it comes to medieval playthroughs.

If you enjoy this mod and want to see more, do feel free to like and favourite it, or even throw me a follow on Steam!


As of now, I don't want to spoil anything else that's planned for the future, so let's get into what this mod adds!


This mod is fairly more complex than the previous, and it adds 2 new workbenches, one which is medieval, and one which is industrial. It adds 2 new resources, Clay and Clay bricks, and it adds 2 new buildings made with those.






The mod has been updated with 2 (technically 3) new wall types!






Q: "Is this mod CE compatible?"
A: "I.. Suppose so?"

Q: "Is this tribal friendly?"
A: "Yes, clay and pots can both be made at a crafting spot, but big pots require either of the new turning tables, and clay bricks require a stonecutting bench too."

Q: "My pots are brown!?"
A: "Yes, pots will always start out brown due to their material. They can be painted with 1.4's built in painting system."

Q: "I encountered an error!"
A: "Send me the logs so I can identify the issue."

Q: "Can I suggest additions or new features?"
A: "Although the mod is considered complete, feel free to write down in the comments."




Visandar the Unlivingl for his generous donation of not 2, but 3 custom wall atlases, god bless..
Sir Van as his Dark Ages series was my main inspiration for Epochs.
SirLalaPyon as Medieval Overhaul was also a huge inspiration.

No fonts were made by me.

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]
Popular Discussions View All (1)
10
27 Jul, 2024 @ 3:02am
PINNED: Bug re-pots
DetVisor
90 Comments
Valkyrie 1 Aug @ 10:01pm 
Regarding the "(for some fucking reason)" in Church.exe's comment, it may help avoid confusion if you remember/learn that it's not "in-flammable" but "inflame-able". It can inflame. Similar to things that can inflate. Inflammable inflatable walls.
If at some point it had been changed to "enflame" it would likely read better to a modern audience. But alas, we are discouraged from spelling words as we please these days so it is too late.
...
Also the texture for the carved clay wall looks very cool!
DetVisor  [author] 28 Jul @ 1:26am 
Oh yeah, you're right, I always get it confused.
Church.exe 27 Jul @ 7:26pm 
I could be wrong but I think there's an error in these descriptions. "inflammable" (for some fucking reason) means "can be set on fire". (i.e. : it is synonymous with flammable) I'm guessing that the walls made of clay cannot be set on fire though, so the description is wrong.

Then again this is rimworld, the game where solid steel walls are flammable, so I don't know what to believe anymore.
Firedog 19 Jul @ 6:49am 
Thank you!!
DetVisor  [author] 18 Jul @ 5:54am 
Mod updated to 1.6.
Mark Bobaba 7 Jul @ 2:26pm 
@DetVisor any chance you might make a compatability patch for VFE Architecture Module so you can make the fancy clay floors and stuff?
Filleis 20 May @ 11:11am 
Are there any patches for merging the clay from this mod with the ones from Medieval Overhaul? :dip:
神说万岁 10 May @ 9:26am 
When subscribing with Medieval Overhaul, there may be bugs that cannot be created due to the possession of clay
thesoupiest 22 Mar @ 5:08pm 
MO/other mod clay compatibility would rock
DetVisor  [author] 1 Mar @ 4:07am 
Try resource dictionary, and on the health, 200 doesn't really seem that high? Unless you mean the brick walls, which are balanced around other stone bricks.