Crusader Kings III

Crusader Kings III

27 ratings
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740.865 KB
24 Nov, 2023 @ 2:59am
25 Sep, 2024 @ 12:19am
3 Change Notes ( view )

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Description
Updated mod by Dmitri
Original mod: Link

Original description:
A fix for the bug which screws up Accolade succession, cycling through multiple successors and resetting secondary accolade attribute to something random.

Since accolade succession seems to be hard-coded, the fix is simple - this mod removes all personal requirements from all accolades. The game will still cycle through 3 knights, losing you Glory in the process, but since all knights are eligible for all accolades now, secondary won't be reset.

4 "eminent" accolades are untouched (although I did incorporate Blademaster exp fix), so Blademaster, Huntmaster, Master of Revels, and House Paragon still require their normal traits.

You still need to meet all required cultural innovations/unlocks for specific retinue accolades.

Mod is incompatible with any other mod which modifies files in the"accolade_types" folder.

Changes:
Updated to latest patch

Buy me a coke zero
https://www.donationalerts.com/r/schenk
7 Comments
Happy 12 Apr @ 2:15pm 
Please update!
FREELOADER EUROPEAN 2 Sep, 2024 @ 4:49am 
why is the manipulator still impossible to get
Schenk  [author] 16 Aug, 2024 @ 12:27am 
It removes most requirements for accolades
Troubles The Cat 15 Aug, 2024 @ 5:22am 
Still don't quite understand what this mod does? Does this let you manually choose accolades?
Monizious 21 Jun, 2024 @ 12:42am 
Work fine. The best QoL mod out there.
Lunya 9 Apr, 2024 @ 3:32pm 
Thank you!! Accolades are super strong and valuable but the system is borderline completely unusable so this is the perfect band-aid solution until Paradox fixes this in 2-5 years