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Lastly, I’m genuinely surprised and delighted. I never expected this mod to be featured on the wiki—thank you so much for your enthusiasm!
First, regarding the **"Action System Toggle"** option for quick backflips: If you disable this setting, you won’t be able to enter the preparation state by turning within short distances, nor can you trigger it by crouching + turning. The purpose of this feature is to make teleportation (i.e., executing backflips) smoother and more intuitive.
Second, about the **chest icon**: It originally used three distinct colors for clarity, but this was later adjusted to a single color with varying brightness levels to improve visual harmony. (Though I realize this might make it harder to distinguish states at a glance.)
https://rainworldmods.miraheze.org/wiki/%E7%9E%AC%E7%A7%BB%E7%9F%9B%E7%8C%AB
(The weird name after "/wiki/" is because the link uses hanzi)
Yet, I have some questions:
First, what does the "[Is the action system enabled]" toggle and the second "[tiny slot/]" toggles do?, I haven't noticed any diference.
Second, the icon on 瞬移矛猫 chest used to glow three colors, but now is grey and has the effect during the backflip, is this intended or a glitch caused by the Watcher update?
Third, when a spear is marked, so it can teleport, it turns white. This isn't affected by any of the Remix settings, is it a glitch?
After posting this comment I posted the changes to the Wiki, tomorrow I will post demonstration gifs, where these behavior can be seen.
(I only had official content, Slugbase, and mod management mods active, so these behaviors aren't caused by mod conflict.)
Of course this is what i have for now , they seem to be a very good candidate for a goal oriented campaign to see a new or mentioned of iterator . Spawning in luminous gulf or Gray urban- which would make the sunlit trail mod pack a dependency .