Stellaris

Stellaris

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Imperium Races + Elves Of Stellaris patch
   
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27 Nov, 2023 @ 12:15am
5 Oct, 2024 @ 4:16am
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Imperium Races + Elves Of Stellaris patch

Description
As per requested, Here is the patch for Elves of Stellaris and the new version of my mod, Imperium Races. I will need to update this patch once i add more races to it tho.

Puts my Elves alongside their bretheren in the Elven Category

And As always. Remember to put this below both mods!
9 Comments
Velosid  [author] 5 Oct, 2024 @ 4:16am 
I honestly forgot. Just updated it, hope it works.
dominion_choir 4 Oct, 2024 @ 9:35am 
For those trying to make this work:

Go to Imperium Races download in PC workshop folders

Go to Vel_ImperiumRaces.txt

Change the second item down from:

velelf_humanoids = {
species_class = HUM

portraits = {
"Elvish"
}
}


TO:

velelf_humanoids = {
species_class = ELVEN

portraits = {
"Elvish"
}
}
Velosid  [author] 9 Jul, 2024 @ 12:36pm 
Oh, okay. I'll change it later when i get time. hopefully today
Aspasia 9 Jul, 2024 @ 12:05pm 
The problem is that this patch adds velelf_humanoids to the eos_portrait_categories, but that definition is species_class = HUM. You need a portrait set definition with species_class = ELVEN
ph34rthe1337 13 May, 2024 @ 3:18pm 
hmm well something else changed, as this worked perfect prior to the dlc. and the trait is just an immortal trait that also lets them spawn at different ages like 250-750, its more for larp ultimately. but it only ever appears for the elves specifically, definitely not any bio (cant even see the trait with any non-elf portrait). might need to ask the mod devs themselves about it. i wouldn't know. all i can be certain of is that with a pseudo-vanilla mod list (basically just elves, and yours plus some advisor voices and music) that the "base" elves have the trait, but the imperium elves cant take it.
Velosid  [author] 9 May, 2024 @ 7:51pm 
wasn't aware that there were traits that required x archetype.hmm, I don't really play with the elves of stellaris but, in the code of the elves of stellaris mod, the traits are just allowed_archetypes = { BIOLOGICAL } so i don't think it would cause any problem?

Also, the elves also appearing in the machine category is on purpose. For now at least, i have to reorder a few things because of the update.
ph34rthe1337 9 May, 2024 @ 6:36pm 
doesn't quite work, will see the portraits in the elves category, but wont have or be able to use the trait from elves of stellaris. also shows up in the machine category too for no reason.
Velosid  [author] 8 May, 2024 @ 1:52pm 
Updated for 3.12
Athena 7 Dec, 2023 @ 5:30pm 
Brilliant