Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I love fighting the Banished and the variant of the Revenant (good work with that, it's right at home with the Banished). Saly two issues transpired at the end: the UNSC & Banished that spawn near the Falcon LZ all are walking/neutral even if hit, and when I went for the Falcon first, the objective mark didn't tell me what to do with the mine after picking it up; nothing happened when I planted it atop or in the Lich even after killing its passengers. Further, killing the Lich pilot dropped the Lich and me underwater, except when I half-angled the Falcon in & out of the bay, patiently waiting for the pilot to level the Lich, before gunning him and strafing out a hairsbreadth beyond the water line. Rough, yet only way I could proceed.
Good work, this map's fun! Hope the rest of the week lightens up to unease your stress.
I made a suitable fix to it that I will be updating right now. I now gave it more balanced turrets.
The spinosaurus on battle for ontario isn't as bad because you can easily break the turrets. But I am working on ways to make it more fun to fight. Please be patient. I I am under alot of stress, I am trying my best to make these more fun