Garry's Mod

Garry's Mod

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[HRCS] HL2 Streetwars 2 (d3_c17_03_hrcs)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
702.820 MB
27 Nov, 2023 @ 6:06pm
1 Change Note ( view )

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[HRCS] HL2 Streetwars 2 (d3_c17_03_hrcs)

In 1 collection by legoj15
High Resolution Cubemaps & Shadows Maps
46 items
Description
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively.

High Resolution Cubemaps & Shadows

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to too many vertices.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam and mounted in Garry's Mod.

Map name is d3_c17_03_hrcs and can be found in the "Half-Life 2" map section.

Attempting to progress backwards upon spawning in will take you to map d3_c17_02_hrcs if you are subscribed to it. Completing the level as you would in Half-Life 2 will take you to map d3_c17_04_hrcs if you are subscribed to it.

Misc info:
  • This map is not from a decompile
3 Comments
[CKT] D3thS1mple 24 Dec, 2023 @ 3:25am 
then i cant :((
legoj15  [author] 13 Dec, 2023 @ 12:51pm 
This map series only requires Half-Life 2 to be mounted in Garry's Mod, but my old HRCS CSS maps would need CSS. Without Half-Life 2, you can still kinda play it, but there will be no scenes, i.e. characters don't do anything except stand there like they usually do when you spawn them in GMod.
[CKT] D3thS1mple 13 Dec, 2023 @ 11:14am 
Does it require Half life 2 ? or Half life episode? or CSS?
:steamhappy: