Kenshi
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Genesis July 5th Update Bugfix
   
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29 Nov, 2023 @ 5:20pm
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Genesis July 5th Update Bugfix

Description
This mod fixes some of the bugs with the Genesis July 5th 2023 update. This is an unofficial patch as I am not affiliated with the Genesis project or team in any way shape or form.


Fixed The Holy Sword start, should now spawn with an edgewalker weapon as intended. The squad info was deleted(missing?) in Genesis so you spawned with a piece of junk instead the edgewalker sword.

Added Xavage to The Hub, he was in the game files but wasn't placed to spawn anywhere. Set the spawn location to the Hub as that's where he spawns in the standalone mod. No idea how his research "quest" functions with Genesis NPCs in World's End, might be why he was removed in the patch. So that part might be broken, no idea.

Ancient Forge in Black Desert City is now fixed, should no longer chuck out unlimited AI cores for zero resources. Changed the ingredients of the Ancient forge to mirror the ingredients of AI Cores to fix this problem. In prior Genesis versions the AI Cores had no ingredients so the old CPU to AI cores functioned as intended consuming the old CPUs to make AI cores. Changing/adding ingredients messes with the automated crafting process consuming materials, don't ask me why. Had a similar problem in my own mod, my automated electric component bench was chucking out free materials without consuming copper because the recipe was changed to require copper plates by another mod.

Lowered Digna's stats to 20 from 30 so you should now be able to recruit her. Some unique recruits have issues being recruited if their stats are too high for some weird reason.

Also lowered Bo's stat's to 20 from 30 in case there was a conflict there as well.

Fixed the book crafting research line, initially all it did was unlock "generator III" that didn't have any crafting functionality.

Added blueprints to the Black Scratch library that were added via Genesis but were missing from the library. Vendor tables ratios and % are unchanged, so the chance for ancient science books and such remain the same. Blueprints should be more varied now. Also I did notice a bug with the restock if you have mercenaries following you as bodyguards, I had the Black Dogs following me and the library restocked food instead. I've yet to be able to recreate this bug, so I'm not even sure if this is related to having mercenaries following or if it was a one time issue with the restock.

Canine armored pack didn't include Graveyard Wolves, should work with Graveyard Wolves now.
7 Comments
DonLuhut 9 Mar, 2024 @ 6:36pm 
This is god's work. I've been looking for any fix to recruit Digna since she has the most dialogue out of all the Flotsam recruits, and I stumbled across your mod. thank you for the mod :steamhappy:
Paladin Dawnheart 8 Feb, 2024 @ 6:43am 
Think Neededlotus5 was referring to, at least in my experience, was things like the Deadcat Cannibal Wizard Tower. For me, the paths and so much more were messed up in that tower that I had to make my way through it like an invisible wall maze.
Schrodinger's Bodybag  [author] 30 Nov, 2023 @ 1:50pm 
@daemonslime The issue is that most of the mods in Genesis stopped independent updates. So you're effectively stuck with Genesis, the alternative is using the standalone mod that's been abandoned.

Personally, I'm probably going to wind up using a modlist with all the trouble Genesis has been giving me as of late. The Blood and Sand modlist for Kenshi looks pretty decent, I might give that a try.
Daemonslime 30 Nov, 2023 @ 1:02pm 
genesis is general crap, they need to do everything from scratch instead of mixing everything together. most of the mods they are using werent made in later versions of the fcs so they will cause issues until they are redone, usually dialogues and AI
neededlotus5 29 Nov, 2023 @ 8:57pm 
never mind if you do not know what im talking about
Schrodinger's Bodybag  [author] 29 Nov, 2023 @ 7:41pm 
Which building?
neededlotus5 29 Nov, 2023 @ 7:27pm 
does it fix that annoying building clipping issue?:Uranium: