RimWorld

RimWorld

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Forsakens Biotech Edition
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Mod, 1.4, 1.5
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5.459 MB
30 Nov, 2023 @ 11:17am
8 Oct, 2024 @ 1:31pm
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Forsakens Biotech Edition

Description
Important Announcement:
Sarg Bjornson has graciously agreed to merged this mod into alpha genes, with slight alterations. The forsaken xenotype, their equipment, and the septimum plant are now in the alpha genes mod, and the rest of the plants from this mod have been put into alpha biomes. This will cause duplicate content in any games that are using both this mod and alpha genes.

The forsakens will now be under the modder who officially controls Kikohi's old mods, and not only will he be able to provide better support for them than I ever could, but this also comes with additional content for the forsakens, which was something that I mostly avoided because I didn't feel like I had the authority to do so.

The faction has not been merged into alpha genes. The following mod will add the faction for alpha genes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3367948914

Please unsubscribe from this mod when you are ready to finish your current game if you are using alpha genes. This mod will be left in its current state to prevent saves from breaking and for archival purposes.

This mod is a fan made conversion of the Forsakens mod to use the Biotech DLC instead of the Human Alien Races mod. The forsakens are currently owned by Sarg Bjornson.

Credits:

- Kikohi, Trunken, Immortalus: Authors of the latest updated forsakens mod, I used it as a foundation for this mod
- Crisp and ChJees: Authors of the original version of the forsakens mod
- Oskar Potocki: for the base and culture icons, also my ultima material retexture is nothing more than the devilstrand from vanilla textures expanded with the color sucked out and a forsaken emblem slapped onto it.
- Matsay: for graciously porting the mod to version 1.5 while I am so busy, as well as repairing and re-implementing features from the old mod that relied on the assembly file
Popular Discussions View All (2)
6
30 Oct, 2024 @ 3:17am
Bug Repoerts
TurtleShroom
79 Comments
Cpt. Blood 11 Feb @ 6:35am 
о7
TurtleShroom 30 Jan @ 11:40am 
Why does this Mod need to be loaded BEFORE the Dog Said Mod?
AtlasTheReaper 5 Jan @ 6:44pm 
o7
FelipeGames2000 28 Nov, 2024 @ 2:31pm 
o7
Major_Quadrangle  [author] 10 Nov, 2024 @ 4:48pm 
This particular mod will not be updated again, and there is not much more news to tell. The forsaken are now in Sarg's much more capable hands and any updates related to them will be his responsibility, not mine. But keep an eye out for a new mod that we hope to release soon that will re-add the faction from this mod, but modified to use the alpha genes version of the forsaken instead.
DOCTOR CROW 10 Nov, 2024 @ 4:37pm 
amazing ^^ please update us for more news^^
Major_Quadrangle  [author] 10 Nov, 2024 @ 4:22pm 
He already has, actually. Most of this mod is now inside Alpha Genes, and he has given them a few new features too. They will have names from the forsaken name list now, there is a sweet looking forge where they build their stuff at, they are even more adapted to living in forsaken crags than they were before, they can instantly tame nightlings if you have alpha animals installed, and their plants and equipment are locked to pawns with their genes now.
DOCTOR CROW 10 Nov, 2024 @ 2:48pm 
when is sarg bjornson taking over? :D
DOCTOR CROW 4 Nov, 2024 @ 11:14pm 
@major that’s sounds great! :D i can’t wait! :D
Major_Quadrangle  [author] 4 Nov, 2024 @ 2:50pm 
@DOCTOR CROW
Not just yet, but will be VERY soon. And I am very excited for the additional forsaken content that Sarg has been showing me.