Jagged Alliance 3

Jagged Alliance 3

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DiceMan-DropLoot-Lite
   
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413.151 KB
1 Dec, 2023 @ 6:44pm
1 Dec, 2023 @ 7:14pm
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DiceMan-DropLoot-Lite

In 1 collection by wait4friend
JA3-Rougelike
9 items
Description
Save compatible. At the beginning of every each combat, the drop loot ratios are recalculated based on your option choices.

On top of the vanilla fixed drop rates, a random algorithm and multiplier adjustment are introduced. Players can choose different multipliers ranging from 0, 0.5, 1, 2, and it also supports 100% full drop without randomness.

Note
  • This lite version mod includes only basic functionalities. If you desire more Rougelike features, consider tring the full version DiceMan-Full , or check my other Mods wait4friend's JA3-Rougelike
  • Welcome anyone to draw inspiration or code from the DiceMan series, but please give me a SPECIAL THANKS :-) .
9 Comments
Nelson 16 Jul, 2024 @ 2:09am 
What does this do exactly?

Do enemies have a loot table that rolled on to randomly drop equipment from the list?

Or do they roll for each piece of equipment they carry if they drop it?
wait4friend  [author] 24 Feb, 2024 @ 4:41pm 
Please use DiceMan-Full
Óðinn 24 Feb, 2024 @ 7:48am 
Still working with 1.5?
wait4friend  [author] 16 Dec, 2023 @ 7:27pm 
@Icepick, Demo charge is a vallina debug grenade. Normally, enemies will not equip it, and it will not drop (correct me if I'm wrong, if there are enemies equipped with it in vanilla). However, if you are using equipment-lite or diceman-full, during the random weapon process, this super powerful grenade may appear. If you pick it up, enjoy it :-D
Icepick 16 Dec, 2023 @ 6:39pm 
Hi there boss. The mod is interesting, but I'm not sure this is intended behavior - I'm getting drops of dozens of these "Demo Charges" that seem absurdly overpowered, in addition to an extremely wide variety of other explosives. I only have the mod set to "normal" loot drops; is this intended?
Track Charlie 9 Dec, 2023 @ 5:48pm 
Gotcha, thank you.
wait4friend  [author] 9 Dec, 2023 @ 5:47pm 
"NoRandom" means not touching, keep the vanilla
"Half/Normal/Double" means randomly, the lower limit is 0, and upper limit is 0.5~2.
But "All" means always 100%
Track Charlie 9 Dec, 2023 @ 5:35pm 
So is "norandom" a 100 percent drop rate, or is "all" the 100 percent drop rate? There's no documentation, and the settings are obtuse.
Baka Racker 1 Dec, 2023 @ 7:42pm 
Appreciate the lite version!