Barotrauma

Barotrauma

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Type VII-C U-Boat [ENG]
   
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2 Dec, 2023 @ 2:58pm
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Type VII-C U-Boat [ENG]

Description
The most hardcore submarine in Barotrauma. Difficulity settings are rammed up to 10+ making coordination and crew cooperation vital in the submarine's navigation.

(Q) How do I drive it?
(A) The U-Boat has two navigational devices and one sonar. The first one is the engine which needs to be manually controlled by clicking the engine and changing the slider. The seceond one is the ballast and can be controlled by switches to change from empty, medium, or full. The sonar is located in the Officer's Quarters and is placed where the Hydrophone and Radio Room would be.

(Q) Why can't I enter ballasts?
(A) If you could enter ballasts, then it wouldn't be a faithful recreation to a U-Boat. To make things easier, I've made a few small parts invincible and made the pumps invincible (but not the bilge pump). If you want to fix ballast leaks, it's best for you to leave the submarine, and fix it from the outside.

(Q) What if I'm playing alone?
(A) Bots won't save you, you'll need atleast 2 other people to run the submarine effeciently (Grossly low to real life numbers). I do not recommend playing by yourself, since all that is going to happen is 10 minutes navigation, and 2 minutes dying.

Features:

(Lighting)
To support the teamwork objective of this submarine I've added three different light switches, each for a different scenario.

White for smooth sailing
Red for combat
and Blue for repairing.

These are different meanings than they had in real-life, but these purposes suit the gameplay more.

(Realism)
Ballasts are inaccesible and placed where they would be in a real-life U-Boat.

Unlike Barotrauma's submarines, draining out water is a slow and tedious process. You have to first open all ducts, then turn on the single, small bilge pump (Which will be draining water from ALL rooms of the submarine, at once).
This leaves most encounters filling you with sheer panic, the true Barotrauma experience.

All rooms ingame are sized correctly and placed where they would be in a normal VII-C U-Boat. Most, if all rooms retain their intended purpose, besides the Galley, and in some ways the rear torpedo room.
I've played enough UBOAT and watched enough Das Boot to have the rooms engraved in my head.

If you've driven the submarine, you may have noticed the submarine's pings aren't coming from the center of the submarine. This is because the pings are actually coming from where the Hydrophone would be placed on a real U-Boat.