Arma 3
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HUNTER SIX - Special Operations Unit
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Data Type: Scenario
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
11.876 MB
6 Sep, 2014 @ 5:50am
21 Apr, 2017 @ 11:56am
15 Change Notes ( view )

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HUNTER SIX - Special Operations Unit

Description
Hunter Six: Special Operation Unit is a Single Player open map Campaign set in 2016 on Altis.

No Mods Required.

HUNTER SIX 2 (Now Available):
STEAM WORKSHOP LINK

For more content, please SUPPORT the project at:
DONATION[buymeacoffee.com]

The main idea is not to copy a linear Call of Duty campaign style, but instead to focus on the best features that ArmA series offers. The campaign offers a fully randomized open map campaign with two main objectives: locate and rescue the hostages and locate and eliminate the leader of the rebels. The decisions how to reach the goals are fully up to the player. Each playthrough will also offer a different objectives path to collect the intel on the main targets locations. The content is packed within one dynamic SP mission.

Overview:
On the eve of civil war in Greece, a Navy Special Unit - HUNTER SIX is sent to Altis to locate and rescue two missing CIA agents, who were tracking the rebel separatist leader, that calls himself the Messiah.

Key Features:
- open world, fully procedural mini campaign (each playthrough is a different scenario)
- teammates level up system increases their combat skill
- teammates individual perks have an actual influence on your team
- teammates fatigue system (operators need to get back to the base and rest)
- talk to your teammates to learn facts from their personal life
- teammates permadeath
- squad selection, medal & ribbon awards and a squad statistics screen
- a reputation system that verifies if the locals are going to help you or join the rebels
- dynamic day/night cycle with sleeping (skip time) option
- new Transport and Close Air Support system via radio
- interview the locals, gather intel and plan your next move against the rebels
- search bodies to collect intel
- NEW! Playable teammates (press U)

Inspired by:
Tom Clancy's Ghost Recon (2001)
ArmA 2 - Manhattan mission
Books by Howard E. Wasdin, Marcus Luttrell, Chris Kyle, Mark Owen and Brandon Webb.


Thanks again and I hope to show you some more out of the box stuff in future!

Best Regards,
Lato
Popular Discussions View All (72)
5
25 Feb, 2024 @ 5:53pm
Cant start
misileasdw
20
26 Oct, 2024 @ 2:42am
Save game bug
clap
3
21 Feb, 2023 @ 9:16pm
NVG?
FreakDustSK
2,066 Comments
TetrisBlockT 1 Jul @ 4:30pm 
@Stitched Same issue, pilots just stay at base and no engines
Stitched 1 Jul @ 3:22pm 
@Scope47 I have the opposite issue - I can summon a helo to pick me up but it won't fly/drop me off at the designated coordinates - just sits on the LZ.
Scope47 22 Jun @ 6:48pm 
It appears the new game updates are messing with the helicopter's RTB feature. The helicopters try to land in the middle of the base and then blow up from crashing into objects.
Keepthechange 20 Jun @ 11:06pm 
You should make the same scenario on other maps like lythium, also more than just navy seals. And a transport system would be nice. This mod is loads of fun btw
LungZ 25 May @ 9:24pm 
@koko - You have to go into the bindings and either remove the Ace binding for 'holster weapon' or rebind it. You should also change the Ace binding for switching grenades (8) as this prevents you choosing squad formations
Cabisterrr 1 May @ 9:31pm 
hello
Koko Hekmatyar 27 Apr @ 2:40pm 
If I have ACE3 mod, how do I open the squad menu? 0-0-1 doesn't do anything.
budgetcommander 15 Apr @ 8:26am 
@HeadShot There's less than nothing wrong with the vanilla gear.
HeadShot 6 Apr @ 1:18pm 
Guys should make modded missions. This campaign is amazing, but with vanilla gear? C'mon
Dany_CoD 15 Mar @ 4:45am 
W