Barotrauma

Barotrauma

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Advanced Steering Mode (Part 1 ; Engine)
   
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6 Dec, 2023 @ 9:03am
6 Dec, 2023 @ 12:06pm
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Advanced Steering Mode (Part 1 ; Engine)

Description
How to use:
Connect Nav. Terminal Velocity_x_out to Relay Signal_in_1; Multiply Signal_in_2; Subtract Signal_in_1.
Then connect Relay Signal_out_2 to Engine Set_force.
4 Comments
Antony 27 May, 2024 @ 3:43am 
interesting, cheers for the explanation ill take a look at the sub u linked to better wrap my head around it
simsyu  [author] 26 May, 2024 @ 12:57pm 
And I also forgot to mention that this allow a direct change of velocity in the opposite direction.
Instead of decelerating then accelerating anew, it'll directly accelerate in the opposite direction.
:barotrauma::ambition:
simsyu  [author] 26 May, 2024 @ 11:45am 
Kind of, it allow the engine to skip transition to set_force.
As an example: Starting from an input value of 0 by default toward 50 as intended by the game.
But now if you want to go toward -30, instead of transiting from 50 toward -30 it'll do -50 toward -30.
As 50 and -50 require the same amount of power.

Here is a link toward the sub that is utilizing this method:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3126089788
And I've also adapted this system for ballast pump on this sub.

To test this implementation on the said sub:
-Once aboard as the captain in the test ground of the sub editor you'll see four buttons next to the nav. Terminal, press the upper right one out of those four.
-Then use the switch, again, next to the nav. Terminal, on the opposite side of the buttons.
-Then see the changes by steering the sub through the nav. Terminal.
You'll notice that you require only 1/4th of the control screen to steer the sub in every directions.
:barotrauma::ambition:
Antony 26 May, 2024 @ 7:13am 
does this just smooth the engine so it doesnt put as much pressure on the grid?