Garry's Mod

Garry's Mod

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Dust from "Dust: An Elysian Tail" Playermodel
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Comic
File Size
Posted
Updated
2.285 MB
6 Sep, 2014 @ 5:42pm
14 Dec, 2016 @ 10:43am
3 Change Notes ( view )

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Dust from "Dust: An Elysian Tail" Playermodel

Description
UPDATE: I finally got bored enough to remake Dust as a playermodel. I didn't originally design it for this purpose so there might be some clipping issues and weird deformation in some places. I also added stylised ambient occlusion to the textures so they look a little less flat.
Credits to Magenta for letting me use her lua script to make this model selectable in the player model menu.
Also FYI, I have no plans to turn Fidget into a playermodel.

I recently got this model into a state that's *sort of* usable for most things (though its main purpose is for SFM), so think of it as an alpha release. I'm still very much an amateur at this, so if you have modelling experience criticism would be much appreciated.

ISSUES:
- The cape and waistcoat will sometimes clip through other areas of the model.
- Some areas (mostly arms/hands) deform oddly due to differences in proportions between this model and the player animations.
- The physics setup isn't perfect yet so I recommend using the Ragdoll Mover or whatever bone manipulation addons are around the workshop to pose the model. In particular, you may sometimes need to twist the upper arms to stop the cape clipping through the chest.
Putting "vcollide_wireframe 1" in the console should also help you see the bones so you can pose them more easily.
- Fingerposing technically works, but it's kind of ♥♥♥♥♥.

Features:
- Bodygroups for the cape, hat and hair (so it doesn't clip with the hat)
- A total of 29 jigglebones for the cape, hat, hair, ears, waistcoat and tail
- Normal maps made in Mudbox

If you're looking for the Fidget and Ahrah models from the same game, they're here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=206281296

Of course, Dust: AET © Dean Dodrill
243 Comments
francis e. dicc 21 Jan @ 8:38pm 
missing textures (??)
That cat from Oured 3 May, 2024 @ 11:07pm 
as much as i hate to post my stuff in other people's comments since i don't want to come off as rude, i managed to do some fixes for Dust's playermodel, with C_Hands and adjusted proportions + physics.
it's right here if you're wondering.
Lorisidir Giichi 28 Mar, 2024 @ 4:22am 
While there is another Dust model by J.C. Thornton, this was my go-to Dust model and my preferred version as it's more game accurate and meshes into the world of Team Fortress 2.

That being said however, there is a major problem with this model. While they finally have a playermodel working, the consequence is that the ragdoll became more buggy and unstable to pose for screenshots and that breaks my heart knowing how much I loved this model.

Knowing that Olly/Sire (maybe Magenta) is no longer working on Addons, it sucks to see this go to waste. If there is anyone experienced with modeling or have an archive of the original Dust Model before it got turned into a Playermodel, let me know. Because I'd love to be able to pose this version of Dust's model again.
That cat from Oured 23 Feb, 2024 @ 8:56pm 
turns out olly took down all of his addons after he retired from making addons and moved on to other things, don't think anyone has archived a copy of dust's c_hands he made at all. it's not even on the archives either
Sick Man 5 Dec, 2023 @ 5:23pm 
"Press L MOUSE to wage war."
dumersaq007 5 Apr, 2023 @ 11:32am 
what happened to the view hands?
Baconexx28 26 Aug, 2022 @ 1:13am 
Get headhumper!

-Dust
Martlet my beloved 29 Jun, 2022 @ 7:22pm 
Something about Dust wielding a gun amuses me.
Bluechips50 5 Nov, 2021 @ 5:49pm 
There’s a really wierd thing with the bones on this model, if you use the stand tool then go to use ragdoll mover the bones are actually off the model and are in the air
Lorisidir Giichi 11 Apr, 2021 @ 7:40am 
Even years later, I still find this game to be one of the absolute best.