RimWorld

RimWorld

230 ratings
VFE - Ancients: Computers Not Junk
   
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Mod, 1.4, 1.5
File Size
Posted
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587.034 KB
9 Dec, 2023 @ 11:09am
7 Jul, 2024 @ 2:58pm
8 Change Notes ( view )

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VFE - Ancients: Computers Not Junk

Description
Description
Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers? I think returning functionality to these old machines won't do any harm.

This mod makes ancient computer desks work again, allowing you to do research and play games. In terms of level, these tables are almost identical to regular research benches. Also ancient transmitter now work as regular communication console.

Changelog

12/21/23: Update with a new techprint source and fixes for computer desk. It is still not support advanced researches that require hitech bench or multi-analyzer, but you still could boost your research speed with new Ancient Database.

Contents






Compatibility & Requirements
This mod require Vanilla Faction Expanded - Ancients. It should be compatible with any mods, but if you find any issue, please let me know.
59 Comments
Auspician 9 Jul @ 6:56pm 
I've also found that, while the ancient computers work amazingly for research (especially together in a cluster!) they don't count as High-Tech research benches for purposes of high-level industrial and spacer technology. Is this by design, or an oversight?
FelipeGames2000 9 Jul @ 2:30pm 
o7
Auspician 8 Jul @ 9:00am 
Any chance of patching the Ancient Computer Desk to work with the Advanced Multi Analyzer from More Linkables? Thank you!
Prometheus 12 May @ 6:56am 
With the new VFE Furniture Core 2 update, would it be possible to count the ancient computers like of that to the computers from there?
LioTheManlyBadAssHero 23 Feb @ 4:00am 
Hey, have all the bugs been fixed?
Xyllisa Meem Paradox Station 21 Dec, 2024 @ 1:46am 
Anyway to implement modded techprint support?
Myphicbowser 22 Aug, 2024 @ 11:30am 
Hey Farx, I still have the "System.InvalidCastException: Specified cast is not valid." error, I'm having it in the Agricultural Vault added by Even More Vaults mod
Farx  [author] 7 Jul, 2024 @ 2:59pm 
"System.InvalidCastException: Specified cast is not valid." error should be fixed now.
Sorry for been late with this.
jtseyman 8 Jun, 2024 @ 2:34am 
@Ranger Dimitri Yes its safe to remove actually.
Ranger Dimitri 1 Jun, 2024 @ 6:08pm 
Is this mode safe to remove from save if I don't have any of the ancient techprint related items/buildings? I would like to play with this mod, but it seems there are a number of bugs that just make it not worth using.