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COBALTS Patches - Advanced Brewing and More Mushrooms
   
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9 Dec, 2023 @ 10:51pm
5 Jan, 2024 @ 6:17pm
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COBALTS Patches - Advanced Brewing and More Mushrooms

Description
A patch to add the functionality of the Advanced Brewing mod (2.0) by Droseran to the mushrooms added by More Mushrooms True Guesser, Wand Bearer, etc.

More Mushrooms adds a few additional cookable, brewable, and millable mushrooms to Dwarf fortress and makes them available at embark and as growing plants in various levels of the cavern.

Advanced Brewing allows users to designate the specific plant to be brewed with greater control of the results in the barrel.

This patch adds reactions for Brew Some (5-25), Brew five, and Brew Barrel (100) for the added mushrooms.

Both mods added are required for this patch to function.
9 Comments
Cobalt  [author] 5 Jan, 2024 @ 6:01pm 
I'm not sure why I didn't get a notification for this message. I will try to address them this weekend. Thank you for letting me know.
Droseran 1 Jan, 2024 @ 5:09pm 
Sorry to bother you, but I received a bug report about brewing reactions not showing up in the correct categories across my mods and patches. To fix the bug, I changed the category 'BREW_AVAILABLE' to 'BREW_SOME_DRINKS' in Advanced Brewing. It was the only one with a different category ID, a mishap from the 2.0 update. While I was testing the change, I noticed there is also a typo in the 'BREW_FIVE_DRINKS' category in this mod, it's missing the _DRINKS. These changes can be safely applied to existing saves. Thanks again!
True Guesser, Wand Bearer, etc. 15 Dec, 2023 @ 10:19am 
Neat :)
Droseran 13 Dec, 2023 @ 4:16pm 
I hope you enjoy it, Advanced Agriculture is what Advanced Brewing and the companion mods were originally meant to be.
Cobalt  [author] 13 Dec, 2023 @ 3:36pm 
Excellent! I actually started making the changes before I saw your message, so I'll have to revert.

I haven't tried AA yet but I'l have to give it a whirl. I very much enjoy the Advanced brewing addition. Thank you for your effort!
Droseran 13 Dec, 2023 @ 2:57pm 
I've uploaded the compatibility patch for Advanced Agriculture, so you won't have to make any changes to your mods. I linked to your mods for Advanced Brewing and Milling on that page for anyone using those mods. Thanks again for making these!
Droseran 13 Dec, 2023 @ 2:30pm 
Oh, you're fine. This just reminded me I needed to get to work on these compatibility adjustments, it had slipped my mind a bit. It's no extra work or trouble for me. I've actually developed some scripts for generating these reaction and entity files, I just hadn't put in the work to generalize them a bit more for working on plant definitions I hadn't written.

While working on adjusting these scripts just now, I realized that Advanced Agriculture also has seed collection reactions, so it will need a separate patch either way. Since that's the case, I can just combine all of the reactions and entity changes into one patch mod for AA instead of combining the civilization compatibility patches into the AA civ patch.
Cobalt  [author] 13 Dec, 2023 @ 1:35pm 
@ Droseran I am currently out, but I should be available this evening to do so. I merely wanted it to be clear the minimum requirements to use the patches. If you like we can coordinate for future efforts so I'm not duplicating or making more work for you.
Droseran 13 Dec, 2023 @ 1:21pm 
I wanted to thank you for making these patch mods, it's something I meant to work on but hadn't found the time yet. I'm planning on adding compatibility patches for most of the new plants on the Steam workshop.

I have a request, though: could you remove the requirement for Advanced Brewing on the Steam page and the info file for this mod and do the same for the milling patch? These patch mods actually work with only More Mushrooms installed, and currently they prevent the installation of Advanced Agriculture , which they are compatible with.

I've added the permitted reactions for these mods to the civilization compatibility patches for Advanced Brewing and Milling, but I can't add them to the compatibility patch for Advanced Agriculture due to the conflicting mod requirements.

Alternatively, I could upload an "official" patch mod for Advanced Agriculture (or all three) if that would be easier for you.