Scrap Mechanic

Scrap Mechanic

1,704 ratings
Crashlander: Square One
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File Size
Posted
Updated
1.084 GB
14 Dec, 2023 @ 9:33am
3 Jul @ 8:28am
47 Change Notes ( view )

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Crashlander: Square One

Description
After over a year of hard work, we proudly present...
One of the BIGGEST Survival Mods out there!
From Passionate and Skilled Modders, which want to support the Scrap Mechanic Community!







Installation Video:
https://www.youtube.com/watch?v=qGgndPwXR5w



Important!
  • This is NOT a file mod!
  • File mods will very probably break the mod, remove them before reporting any issues!
  • Adding other mods that support Modded Craftbot Recipes may throw off the mod balance!
  • This mod DOES support multiplayer.
  • Make sure you have keybinds "Reload" and "Upgrade" bound in the vanilla Options Menu!



Story Plot:
You were sent by Wonk Enterprises to extract resources from a newly acquired planet, but as your spacecraft was nearing its destination, your online systems malfunctioned, causing it to crash.
Now, your objective is to survive on this unfamiliar planet, reestablish communication with Wonk Enterprises, and plan a successful return.



Feature List:
  • Content Packed and Sensible Storyline! (Includes many sidequests too!)




  • More than 50+ new Parts!




  • New & Custom Crafting System!



  • Equipment, Achievement and Options System!








  • New Animals!




  • Weather!




  • Overhauled Terrain Generation!





  • Caves!





  • Vanilla-like Feel!

  • And MUCH more to discover!



Mods with direct Crashlander support:



Links:
Discord Server[discord.com]
Blocks & Parts mod



Modders:
Crashlander API Documentation[fagiano0.github.io]



Support:
  • Rate, Favorite, Share and Award!
Popular Discussions View All (272)
15
17 Jul @ 8:29am
suggestions for the devs to hopefully add
Thor52074
27
1 Feb @ 11:17am
PINNED: For those with the main quest completed (ATT Dev Team)
Superchewbacca
5
12 Jul @ 9:21pm
Stuck quest at HQ.
WarScar96
1,250 Comments
GraveRob 15 Jul @ 1:08pm 
Mod is great, but going as far to make it its own story was a stretch. Running back and forth between bill and the warehouse was a chore. Fighting enemies with atrocious AI and sound design gets tedious and boring after the first few fights. Taking out the bot enemies was a strange design choice, as they wouldve added some variety to the roster, and imo the haybots are unpredictable and fun to fight. This adds alot of crafting and progression i love, along with new materials and crafting stations to boot. But it just feels empty, like.. the world is void of POIs and challenge. You just spend alot of your time farming mats, killing the occasional wolf and refining resources into 3-5 stages to build 1 thing. Its a chore, and these recipes/mobs would fit into regular survival so well and I wish i could do just that
Rainpixel 4 Jul @ 9:10am 
If it's not too much to ask, would you want to include this type of wedges?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=876207736
The Red Builder  [author] 1 Jul @ 8:09am 
not making backups, huh?
spongeylattice_35 1 Jul @ 7:42am 
I LOST MY CAR TO THIS
The Red Builder  [author] 29 Jun @ 1:23am 
literally check the Links in the description of this mod, it has a link to the blocks and parts mod.
bigdaddy 28 Jun @ 4:59pm 
Is there a separate download anywhere just got the handheld tools would love to take them into my survival world and try them out looking to beat the game normally before I try this but seeing a lot of videos and I really want the tools
Kaiser1914 24 Jun @ 9:41pm 
this is like the kaiserreich of scrap mechanic, at least in terms of popularity and the fact that both make their respective games way better
Onas 31 May @ 11:05am 
where can i find caves / glow crawlers?
The Red Builder  [author] 26 May @ 4:03am 
yea, we overrode some stuff that we needed to (or wanted to really, as we even reorganized certain items to be considered consumables to be more consistent) and just left the rest where there was no need to touch it
MatejS 26 May @ 3:48am 
Thank you, I play solo anyways so it's fine, but I also changed stack sizes (it took me 2 hours to find vanilla_overrides.shapeset)