Dominions 6

Dominions 6

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AI Second Start Armies
   
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38.974 KB
14 Dec, 2023 @ 1:04pm
21 Jan, 2024 @ 4:05am
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AI Second Start Armies

Description
Version 0.3

I make mods for fun, not profit, but if you enjoy my mods and would like to tip me for my work you can do so on Kofi: https://ko-fi.com/sombrewarhammer

Discuss the mod with me on Discord here: https://discord.gg/byXJKZCetK

If you want to download this mod manually rather than subscribe on the workshop you can always get the latest version here: https://llamaserver.net/sombre/Dominions6/Mods/

A simple mod which provides every AI nation with a second starting army to supplement its original. This can help the AI expand, should you find it is not expanding quickly enough on its own. Only works with base game nations.

Compatibility: This mod adds base game commanders and troops to base game nations controlled by the AI, so should be compatible with almost all other mods, provided they do not interfere with the IDs of those nations or monsters.
2 Comments
Sombre  [author] 25 Sep, 2024 @ 6:09am 
@RunsOnDiesel: Take a look at my starting army revamp mod, may be more what you're looking for.

There's no way to make the actual starting army a different size for a player or an AI. The only thing you can do is use events (which can be restricted to the AI) to add variably more things to their garrison pregame.

In general I don't intend on doing any more AI mods for vanilla dominions because I want to use my time on my Warhammer mod, but other people may be willing to.
RunsOnDiesel 24 Sep, 2024 @ 7:49pm 
Would you consider making a mod that makes the ai starting army 50% larger? an entire 2nd army seems too much.