Space Engineers

Space Engineers

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Red Flavoured Titan Engine (DX11)
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
7.805 MB
9 Sep, 2014 @ 2:03am
14 Dec, 2015 @ 12:46pm
3 Change Notes ( view )

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Red Flavoured Titan Engine (DX11)

Description
This SHOULD work in DX11, however I was having issues I would appriciate if people could let me know if they have any issues as well.

This is a very simple mod to change the colour of the Thrusters. This mod adds new thrusters, it does not replace the originals. Also works with the other thruster recolours I created and the original.

Want more?
You can download the Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=298002564

I do not claim credit for anything here except the recolour, everything was created by Darth Biomech, If Darth asks me to take this down, I will do so as I do not intend to steal his great mod, merely edit it.

For more of his awesome stuff check out his steam workshop here!
https://steamhost.cn/steamcommunity_com/id/darth_biomech/myworkshopfiles/?appid=244850
17 Comments
Druark  [author] 15 Dec, 2015 @ 10:41am 
The engine's should have the same categories as the default ones and Yeah, I was having that problem it shouldn't happen though. I think I might know why it does though. I'll have a look at it all soon, but I have a tonne of work to do for friday so You might have to wait a little while.
RTCW 15 Dec, 2015 @ 10:26am 
There is an 2 issues: red and white (and maybe other one your coloured titan engine) have lost their textures in DX11 D:, they are black (but the fire is coloured). The second is that that engines dont have their own foulder in the block menu :( (other coloured engines too)
RTCW 14 Dec, 2015 @ 11:58am 
Ohhhhh, FEELS GOOOOD, thx, and white one version too please :steamhappy:
Druark  [author] 14 Dec, 2015 @ 11:48am 
Hey dude, I literally started making some of these colour mods DX11 today, I should be finished within an hour or so.
RTCW 14 Dec, 2015 @ 11:45am 
D:
RTCW 13 Dec, 2015 @ 7:00am 
DirectX11 PLEAZ
Druark  [author] 25 Oct, 2015 @ 7:46am 
I'm pretty busy with College work and currently doing some work in the house so probably not for a while. If I remember though I'll get to it when I have some time after all that is out the way. :D
Adeptus_Incompetus 24 Oct, 2015 @ 7:22pm 
will this be getting DX11 support?
Vucay 29 Oct, 2014 @ 6:21am 
Niiiice :D
(Yep, that´s an intellectual comment)
Druark  [author] 24 Sep, 2014 @ 8:47am 
Oh, I see. That looks pretty good so far. Hope to see that finished :D