Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I checked it with only this mod loaded so it isn't a incompatibility with an other one.
His work is based on this mod and supports all current capabilities.
Please begin moving over!
This mods contents will be emptied and will set his version as a dependency (T+24Hrs)/
Fixed a lot of weird bugs!
Stable as can be now, though!
Notes:
- Beacon Controls are only available if the grid owner owns the beacon
- Fixed some issues with faction limits
- Fixed force broadcast so it's visible to in the terminal.