Project Zomboid

Project Zomboid

120 ratings
Leavensburg and Coreydon Connector Road
   
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File Size
Posted
Updated
13.952 MB
25 Dec, 2023 @ 9:41am
22 Apr, 2024 @ 6:34am
3 Change Notes ( view )

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Leavensburg and Coreydon Connector Road

In 3 collections by Deathstar
[Archive] Sophie v1.12.1
493 items
[Server Mods] Official 'Sophie' Server - Season 8
526 items
[Server Mods] Official 'Sophie' Server - Season 9
503 items
Description
This mod bridges the gap between Leavensburg and Coreydon.

Ready to connect to Jasperville as well (check out my other mod!)

Full remake with gap fillers thanks to Herr Jordel. Fully compatible with Wilderness Filler: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3226350855


Made for the 'Sophie' Collection: https://discord.gg/MkfCEcx43b
Improved by and for the Ash & Dust RP Server: https://discord.gg/BbtJ6Pzx

Workshop ID: 3122593022
Mod ID: LeavensburgCoreydonConnector
Map Folder: leavensburgcoreydonroad
31 Comments
Okacha 13 Jan @ 1:50am 
Sorry, I had gotten it working and thought I had deleted the comment D: works fine
Deathstar  [author] 13 Jan @ 1:22am 
Works just fine in multiplayer, you probably just forgot to add the MAP as well as the mod.
Okacha 12 Jan @ 6:31pm 
doesn't work on multiplayer just like the leavenburg bridge :/ idk how some people have it working in the comments, would love to hear.
Deathstar  [author] 1 Dec, 2024 @ 8:07am 
Literally linked in the required items
Ponosik228 1 Dec, 2024 @ 7:40am 
Where to download the map Coreydon ?
aquelarrefox 16 Sep, 2024 @ 12:32pm 
is posible a road to connect with laconia extended instead of Coreydon?
eromanov87 29 Apr, 2024 @ 10:35pm 
zombie pop is insane for such a lonely road
Deathstar  [author] 24 Apr, 2024 @ 12:22am 
That's for singleplayer yes
blackhawk700 24 Apr, 2024 @ 12:06am 
Ohhhh, really? Thanks! I thought I've always been hearing it's based on if we've expored that part or not yet? Or is that for singleplayer sype thing
Deathstar  [author] 22 Apr, 2024 @ 9:34am 
On servers, the entire map is generated on first launch. Your map will not have changed. To actually update, either wipe the world or do a localized reset of the affected cells.
Or ya know, just keep playing and next time you wipe, you'll have the new map.