Back 4 Blood

Back 4 Blood

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Coke's No Hope AA12 Guide
By Cokefish
A lot of people think the AA12 is not viable for No Hope due to it's high ammo consumption. This guide will show you how to use the AA12 to it's maximum potential and devastate the zombie hordes and giants alike.
   
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Introduction
The AA12 is the highest DPS of the shotguns. It can fell breakers and ogres effortlessly with continuous fire. However, it has 3 major drawbacks:
  • Low range
  • Poor accuracy shooting weakspots
  • Very high ammo consumption

This guide is going to teach you how to counter these drawbacks using characters, cards, attachments and other weapons to turn the AA12 into the ultimate No Hope weapon.
Character
 Jim
Pick Jim. This is a pure damage build and Jim does the most damage with 10 headshot stacks.

Walker
If you can't get Jim, pick Walker, since he is the second highest-damage character.


Tala
Tala is the third choice, because of Bleed and spawning the corruption crates that you can loot for legendary attachments.


Hoffman
Last choice would be Hoffman, for spawning ammo.
Cards
Damage Above All
Name
Type
Reason
Shell Carrier
Damage/Ammo
Silver Bullets
Damage
Use your secondary to down lone commons
Large Caliber Bullets
Damage
Save ammo by penetrating hordes with one shot
Marked for Death
Damage
Rolling Thunder
Damage
Hyper-Focused
Damage
Glass Cannon
Damage
Shredder
Damage
Confident Killer
Damage
Ammo Mule
Ammo
Always help your team by shooting the most zombies
Scattergun Skills
Ergonomics
Preferred over Mag Coupler to allow user to aim down sights
Hunker Down
Ergonomics
Crouch to ensure all pellets hit boss weakspots; stand when firing into the horde to ensure each pellet hits a different target
Wooden Armor
Survival
Our survival options are limited, this is the easiest in my opinion
Body Armor
Survival
Durable
Survival
Attachments
Barrel
Spray 'n Pray
Infinite Effective Range
This is a shotgun, so you only do the baseline damage at short range (which is actually very short). This barrel is essential to taking out Ogres, Breakers, and other bosses that you do not want near you.

Long Barrel
+ 75% Effective Range
If you cannot get the Spray 'n Pray, go for its mortal child, the Long Barrel.


Magazine
+P Ammo
+ 15% Bullet Damage
This is the go-to. A strict damage boost that allows you to counter common and specials on equal footing.

Can of Whup-Ass
+ 20% Fire Rate
+ 75% Magazine Size
- 40% Recoil Control
This magazine is the essence of the AA12 on steroids. The only reason I recommend it below the +P Ammo is because it will shorten your ammo supplies by a huge margin. This is not recommended for a long campaign.


Optic
Sharpshooter's Monocle
2x Magnification
+ 100% Weakspot Damage
Since we are going for pure damage, this optic is a no-brainer.

ACOG
2x Magnification
+ 15% Weakspot Damage
The second choice.


Stock
Steady Hand
While crouching, gain + 70% Accuracy
This is probably the most important attachment. Stand while you fire at hordes and see them fall in large swathes. Crouch when firing at weakspots and specials and see them stumble.
Video
Coming soon (actually whenever I feel like it).