Garry's Mod

Garry's Mod

146 ratings
Combine Medic SNPC [VJ Half-Life Resurgence]
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
File Size
Posted
2.330 MB
26 Dec, 2023 @ 11:17pm
1 Change Note ( view )

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Combine Medic SNPC [VJ Half-Life Resurgence]

Description
A small expansion for DrVrej's Half-Life Resurgence SNPCs. This adds a combine medic to the Half-Life Resurgence spawnlist. Features:

- Some custom sounds and sentence mixing unique to the medic
- Passive health regeneration (TF2 medic style: 3 hp regenerated every 1 full second. Delayed by taking damage)
- Ability to heal friendly combine units (can provide a full 100 hp heal every few seconds)
- Cannot use grenades, underbarrel grenade launchers, or other forms of secondary fire
- Equipped with +20 extra health and an SMG


Credits:
Concept, Textures, Model Hex: Super batrick batmen blus

Scripting, Coding: Drunk Headcrab

VJ Base and Half-Life Resurgence: DrVrej (and friends)

Before decompiling this mod and using assets from here, please ask us
49 Comments
ryanbailes06 27 Jun @ 3:04pm 
its broken
Infinitesimally 16 Jun @ 11:11pm 
this seems cool :steamhappy:
GERTUR_284 30 May @ 12:53am 
Dear developers, could you please make the same model only in PLAYER MODELS?:steamthis:
_ 16 May @ 9:43am 
Can you make the same addon but without the VJ Base? Because the VJ Base significantly decreases my PC's performance :/
Retrobit123456 1 May @ 7:56pm 
for some reason whenever i spawn them and turn on ignore players, they just start shooting at the sky like there's a player/ally there.
ᚱᚨᚷᚾᚨᚱ 5 Apr @ 3:32am 
Не, даже спрашивать не буду, вы никто
Fortress_Bucket 7 Mar @ 3:57pm 
Alright Ill be sure to do that, but thanks man! :steamhappy: :steamthumbsup:
Drunk Headcrab  [author] 7 Mar @ 3:08pm 
I'd be cool with it but I only did the NPC scripting. Better ask xstallm.
Fortress_Bucket 7 Mar @ 1:13am 
Hey you mind I use the model and texture for my mod, and also so I can make a zombine variant with my mod too? With credits given of course too :steamthumbsup:
Unusable Consumables 18 Feb @ 1:00pm 
Oh Right, forgot about that.