Source Filmmaker

Source Filmmaker

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(SFM) Map Pack #2
   
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Tags: SFM
File Size
Posted
922.106 KB
31 Dec, 2023 @ 10:28am
1 Change Note ( view )

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(SFM) Map Pack #2

In 1 collection by Stefano (BackToGetCommissions)
Maps from Gmod (and other Source Games) over SFM
128 items
Description
READ THE DESCRIPTION, IT'S IMPORTANT!
[Steam doesn't let me upload the maps directly, so I use this for the moment (remove the spaces in order to have the link working and YES, the link WORKS) https :// www . mediafire . com / file_premium/ 2l1z8yakqecm1bs/%2528SFM%2529_Map_Pack_%25232 . rar / file ]

Maps made by maskmart , https://steamhost.cn/steamcommunity_com/id/Statua , https://steamhost.cn/steamcommunity_com/profiles/76561198019402951 , https://steamhost.cn/steamcommunity_com/profiles/76561198063061458 , https://steamhost.cn/steamcommunity_com/id/Deadfritz , https://steamhost.cn/steamcommunity_com/id/dafoxxn7 , https://steamhost.cn/steamcommunity_com/id/crowelle , https://steamhost.cn/steamcommunity_com/id/GRIBA , https://steamhost.cn/steamcommunity_com/profiles/76561198063391017 and https://steamhost.cn/steamcommunity_com/id/xephyrcraft .
Converted and ported over SFM by me.

So, I noticed SFM could use some maps from GMod, and so...I decided to convert some of them and release them here, so people can use them.

When you load the map "sfm_ineuvalley2_winter", make sure to paste the code (in the Console of SFM itself) " r_hunkalloclightmaps 0 " in order to avoid that SFM crashes.
They require CS:S and both HL2 episodes content, in order to work properly.

Note: I JUST converted the map for SFM, so for any bug or error, that's because it's like that even in the original version...but the least I can do, is fixing some minor stuff, such as the "black water" or the "black sky" (the "painted" type).
In any case, I hope you like them.

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If you want to donate in order to support my workshop and my future addons: [www.paypal.com] (I also accept Steam Gift Cards) .
Do you want to commission something? Come to my profile and contact me, but make sure to read the " Commissions Info Post" window first, in order to know what I can do.
I can assure you'll have the model in less than 1 day or 2 (unless "real life" gets in the way).
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Name of the maps (from the left to the right):
*sfm_cod4_vacant
*sfm_d-day
*sfm_desolation
*sfm_hauntedmansion
*sfm_jo_ns_streets
*sfm_NippersHauntedMansion
*sfm_pratum
*sfm_pustynia
*sfm_tropicaldesertsandbox
*sfm_ineuvalley2_winter

44 Comments
Stefano (BackToGetCommissions)  [author] 2 Aug @ 4:09am 
"i have the cs stuff and HL2 content" <- What about the GMOD one?
virtuacorp 2 Aug @ 3:32am 
ive got some missing textures on the ground and home; yes, i read the description, and yes, i have the cs stuff and HL2 content. Any idea why this might occur?
Stefano (BackToGetCommissions)  [author] 15 Jul @ 7:13am 
Did you even read the description...?
Nagi 15 Jul @ 5:02am 
i copied to sfm map file but why i click it in sfm and it do nothing . it still no map loaded up the primary viewport
LothianGaming 14 Jun @ 7:34am 
To anyone having the issue of "maps not showing up/appearing", this is an easy fix. the file bath for the maps themselves after downloading is C:\Users\<Your Username For WIndows>
\Downloads\(SFM) Map Pack #2\maps
. copy and paste the map files into <path to steam directory>steamapps\common\SourceFilmmaker\game\workshop\maps . after this, the maps should appear.
Stefano (BackToGetCommissions)  [author] 4 Jun @ 8:35am 
Yes, reading the description and not skipping anything.
DaMangaFred 4 Jun @ 8:33am 
hi stefano so do you know how i can fix missing texture/error models? thank you.
Stefano (BackToGetCommissions)  [author] 4 Mar @ 11:42pm 
There is a thing called "description", just saying.
Agent 27b 4 Mar @ 11:39pm 
maps didnt appear, what a useless post
Stefano (BackToGetCommissions)  [author] 5 Oct, 2024 @ 1:45pm 
Did you even bother to read the description...?