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When you emerge from a level transition, just drop the gun, give yourself the same model as you had before, and collect the extra ammo from the one you dropped.
The Combine Sniper Rifle from this addon has an entity that does provide Sniper Ammo if anyone wants to have such a thing.
The standard mode uses AR2.
The sniper mode uses Sniper ammo (base game, but has no natively spawnable entities).
The grenade launcher uses SMG grenades.
If you are referring to the ammo stations included with the Draconic Base, those have been broken due to some kind of internal change to Garry's Mod itself and I have yet to look into it, but there are still no message prints in there that would say anything similar to what you claim.