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Questions: is the go-juice implant supposed to be this difficult? The only way I found to handle it is to remove legs until it reaches 100%
For the smoke leaf implant, can you make it so it doesn't work on pyrophobia mental break? Having it change to sad wander is actually a worse mental break.
(all I've done is making some traits, genes and xenotypes in personal use modding. Please do not mistake me for a real modder or I will cry).
If you look at More Archotech Implants, there's an archotech joywire. The mod seems to contain a dll assembly, though.
Archotech++ for 1.5 adds the archotech cortex, which instead of using a dll assembly to be able to apply a mood effect just reduces mental break threshhold.
Personally I just abuse character editor to alter mood-boosting traits.