Left 4 Dead 2

Left 4 Dead 2

55 ratings
Taito Skins over TLS Skins
   
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Game Content: Weapons, Textures
Weapons: Pistol, Rifle, Shotgun, SMG, Sniper
File Size
Posted
10.489 MB
4 Jan, 2024 @ 3:06pm
1 Change Note ( view )

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Taito Skins over TLS Skins

In 1 collection by BlindTwig
Twig's Weapon & Item Mods
23 items
Description
Please don't murder me, Cuba, you're still king of Taito

So as of recently I got my hands on the Taito Arcade version of L4D2, most commonly referred to as just Taito or L4D:AC. It has a LOT more weapons, as I'm sure you've seen a few of them ported to the workshop already, but one thing I don't see often are the alternate versions of the vanilla weapons. They have slightly different stats and a unique texture!

I liked these textures quite a lot, they were simple but had charm, and I thought it'd be cool to put them over the TLS skins. Sadly a limitation of that was that the TLS skins are only two per weapon at most, some only have one, and not all weapons have skins that'd work. For instance, the chrome and pump shotguns just call for the other's texture in their skins, lazy! If I want to port the Taito skins for those over, it'd mean recompiling the models, and that's a lot more work than I want to do for this small project.

I can't possibly include all of them though, not through this method. I could recompile all the weapon models to include more skingroups, and do some fancy VScript stuff to ensure you could see them all in normal gameplay, but that'd make you unable to use reanimations, so I've opted to just do this, and a version to include some others. Sadly I'm leaving out the other Deagle skins, there's a whopping 6 skins total, and I can't decide on a good combination of them. Plus, a few weapons that had skins don't have skin support from TLS, such as the SPAS autoshotgun, and the Military Sniper. If people want those, sorry! It's not happening by me, someone else that's more talented can, I just had this idea and wanted to throw it together with as little pain on my end as possible.

Has this been done before? Most definitely. Do I really care? No, not really, I took these out of the files myself and put them over the textures used in normal L4D2. I would've searched to see if someone already did this but honestly? Searching for Taito stuff on the workshop is a pain in my ass, and I don't feel like dealing with the scour for a pretty niche idea.

Does not come with animations, and I HIGHLY recommend you use Reshaded: Firearms due to TLS's shaders being very shiny on some weapons! It's what I had on taking these screenshots.
9 Comments
(^^^) Xeno 12 Jan, 2024 @ 3:06am 
How about a version that change the default texture version?
FallFox 9 Jan, 2024 @ 5:18pm 
pataito
بونِوري 5 Jan, 2024 @ 12:12pm 
Niceee
BlindTwig  [author] 5 Jan, 2024 @ 9:57am 
feel free to, should be simple enough by just renaming them to be the reverse of what i went with
بونِوري 5 Jan, 2024 @ 5:41am 
Can I edit it so choose blue m16 for hard rain for example?
Pluvillion 4 Jan, 2024 @ 7:30pm 
@Tasque Manager (Real) - now THAT explains it! Now to learn the other weapons' specs because outside of what we have, I have no clue which is which.
John Hive (Real) 4 Jan, 2024 @ 5:37pm 
The skins were made to differentiate between the special variations of the weapons, one would be tighter spread (Blue) and the other being more in the clip/magazine (Purple); Except for the auto-shotgun which they gave a weird strip of a reverse colour.
ÜberMorpth 4 Jan, 2024 @ 5:31pm 
These skin's oddly look nice and fit well into the vanilla game alongside the arcade version. There any idea as to why they made slightly different version's of the vanilla guns?
Cuba 4 Jan, 2024 @ 4:41pm 
:steamsunny: