Arma 3
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Operation Missdrop V0.1.2
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Stratis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
636.581 KB
5 Jan, 2024 @ 5:52am
7 Jan, 2024 @ 10:01am
5 Change Notes ( view )

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Operation Missdrop V0.1.2

Description
OPERATION MISSDROP
V0.1.1 (WIP)
Multiplayer (Min 2, Max 5)

MODS
CBA A3
RKSL Studios - Attachments v3.02
3CB BAF Equipment
3CB BAF Vehicles
3CB BAF Weapons
3CB BAF Units
Blastcore Edited (standalone version)
JSRS SOUNDMOD

TEASER
You're alone, it's dark, the skies are filled with tracer fire and explosions. You must find your team mates, but were are they? In the distance you see flashlights coming down the mountain.... it's time to move.
Whilst securing yourself next to a rock out of sight, you are lit up by a searchlight or flare! You move again only to walk into the middle of a firefight between local factions. A vehicle aims his searchlight straight at you: "This is it" you say to yourself, when out of nowhere a jet destroys the vehicle in an epic and glorious explosion! You can now move again.

- Keep moving, find your teammates and leave the island!

ABOUT
British forces are evacuating Stratis after a successful campaign to help stabilize the local government. Whilst evacuating the island, an uprising from local factions started to take control of the island again, your chopper was shot down resulting in you and your comrades parachuting back down to land. You are separated and scattered around Stratis. Find each other safely and evacuate the island whilst being hunted by local factions that are also at war with each other.

This scenario use a fully custom script that creates groups of infantry to hunt players. There will always be engagements but these are reduced if you keep moving! Don't take a bathroom break or you'll be in trouble upon your return...

Random air and ground patrols are on the lookout for you!

The entire scenario is procedurally generated so no 2 plays are ever the same.

ADDITIONAL
This is my first 'real' attempt at creating a mission. I wanted to capture the environment of a war zone whilst giving you (the players) realistic objectives. This is version 0.1 and as such may contain a few bug but the mission has been extensively tested numerous times and all seems to be working correctly.
The host may experience some FPS drops while the mission does some calculations but they come back to normal when completed.

UPDATES
This scenario will not be left to rot away. Instead, it will be constantly maintained and tweaked/updated until official version 1 is complete.
We have some ideas to implement to make the scenario last around 60 mins.

SUPPORT
Please be kind enough to leave feedback (both positive and negative) so that I can iron out the scenario.
Ideas and suggestions are always welcomed!

MENTIONS
This scenario has been hand coded with the exception of:
Drag Body Script by RickOShay
Searchlight Script by Altis

JOIN OUR DISCORD
Although shiny and new, we've created a discord server where players can discuss Operation Missdrop with the creators and also find players to play our scenario(s) with.
https://discord.gg/DHy6XXzuCW
3 Comments
RAZ  [author] 7 Jan, 2024 @ 10:04am 
V0.1.2 Update:
Random tracer fire around the entire map. This is still under development but currently working fine. We expect to run some checks with IF statements before v0.1.3.

Vehicles are now locked and the vehicle will be destroyed in 60 seconds of driver being killed. This is to aid scenario performance by limiting the amount of vehicles to a set amount at any one time.
RAZ  [author] 6 Jan, 2024 @ 3:13am 
Players should now be able to squad up on any player and not just squad leader.
RAZ  [author] 6 Jan, 2024 @ 3:09am 
Updated to V0.1.1
Removed Gamemaster option.
Removed code that adds objects to zeus.
Slight tweak on hunting infantry script.