RimWorld

RimWorld

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Angel Race (Continued)
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
6.024 MB
5 Jan, 2024 @ 6:53am
27 Oct, 2024 @ 7:31am
3 Change Notes ( view )

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Angel Race (Continued)

In 2 collections by Zaljerem
Zal's Continued Mods
511 items
Race Mods
55 items
Description
*** NOTICE ***

Though this has received a 1.5 update, I don't currently have a lot of interest in updating race mods I don't personally use or have an vested interest in. It is likely a great many of these mods will not see a further update. Anyone is welcome to take what I have posted and continue it further. Please credit the original author (crediting me is not necessary but a mention of my custodianship is always appreciated).

Thank you for your understanding.

*** END NOTICE ***


Original mod by Ogam, ILuvSilicon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2679239076
If the original author requests it, I will remove this update.

--

Added Hulk, Fat, Thin body types for some apparel.

See original mod page for additional info.

--

Original mod notes (1.3):

Adds Angels as a race into rimworld.
A member of a heavenly host, either fallen or sent here for divine purpose, most will refuse to clarify any further. Inhuman in every way, from beauty to precision. Having one of these in your colony is a boon beyond boons.
Race Features and content
-Angels are stronger overall than normal pawns by about 30%
-The 3 angelic armors are similar in power to the various power armors in the game, but they are more beautiful.
-currently 2 types of Angels, normal (white wings) and, Death (spirit wings). More to come.
- 3 sets of armor and 3 weapons to match each set. All on par with the various high tech end game gear.

Credits:
Commissioned by trunkmonkey
Code: XML - ILuvSilicon
Art: Ogam
13 Comments
Aury 10 Apr @ 7:58pm 
I made a patch that fixes the Angel bodies not having a mouth part, which caused various issues.

Found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3461739005
Nyx 14 Jun, 2024 @ 10:37pm 
@Rex705 I'd recommend the Nephilim mod if you want "angels" as a xenotype.
Grim 21 Apr, 2024 @ 7:48am 
Woo!
Zaljerem  [author] 21 Apr, 2024 @ 5:32am 
Updated: 1.5 ... enjoy!
Zaljerem  [author] 21 Apr, 2024 @ 4:12am 
Yes, soon.
Slamurmum 20 Apr, 2024 @ 9:39pm 
1.5 update?
Grim 10 Mar, 2024 @ 11:39am 
An army of Malthael's boutta reap the souls of the neighbouring tribals
Stylish Viking 10 Jan, 2024 @ 2:25am 
Perhaps not super helpful bugreport. But I'm running a bunch of mods and I decided to try this. When I rolled an angel if I clicked away from it and then back in the character start thing game crashed. Same thing in game if I use the character editor, click away from it and then back it crashes. There is also a missing texture thing around the angel character in game.
Unofficial Status 9 Jan, 2024 @ 2:55pm 
"As we all know HAR is a broken relic of the past." brah who is this "we", how is it even broken exactly? I use a bunch of race mods and it works perfectly fine. or you are just one of those fake news spreader?
Vexacuz 8 Jan, 2024 @ 4:22pm 
Xenotype fans insulting HAR before going on to flood the workshop with dozens of mediocre xenotype "Mods"