Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Example Solar Diver ships for Career 给生涯的恒星深潜船船包
   
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5 Jan, 2024 @ 11:57am
30 Sep, 2024 @ 6:45am
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Example Solar Diver ships for Career 给生涯的恒星深潜船船包

In 1 collection by yugi150
The Lowly Valued fleet (by yugi150)
21 items
Description
[imgur.com]
Solar diving, is an dangerous activity for any who try practice it. It means sending your ship into the "red zone" near sun. The sun will damage your ship's surface facing the sun, the deeper the hotter, and kill every crew exiting your ship instantly. These requires you to use powerful shield system to carefully block the damage from sun and relay on collector and mining laser completely instead of EVA. In return to all the trouble, in Career the solar red zone is the richest rare resource mine asteroid field, provides you with enough rare minerals to use all the way to victory. To conquer the danger and earn the great wealth near sun, born the solar diver ships. They are specialized for solar diving activity, capable to bring the huge wealth inside for you, and perhaps even some fun as well.
In this ship pack, updating, you will find large amount of solar diver ships, sorted with different dive depth, price and ability, providing access to satisfy different needs. Generally, the ships in the pack take a pragmatism attitude to building, most expert with reducing cost, some especially cheap ones can provide you with extra early access to the wealth near sun. As a small cost, careful piloting is demanded. The pack also include aesthetic builds and combined works cool or practical to use.
You are free to copy these designs and share them, as long as the originality of the author are respected.
Please make sure you load all their crew setting when loading these ships into games and use them according to instruction.

Must read:
*Press "0" to control all crew access airlocks. Please remember to have them shut down when solar diving, or else you will likely meet terrible circumstances including losing lots of your crews, having your diver trapped and even diving-shield fail down. In fact for diver ships, you better only reopen your air lock when you need to do crew transfer.
*Please use "Z" and "R" to accurately pilot solar divers with just one side sheileded: "Z" for moving without spin, "R" for adjust your ships towards sun after moving.
*Do not let your large shields touch asteroids: they can't block you any burn from the sun, but still can block your large shield, therefore causes a......leak......that lets the sun shines in. A funny but deadly case.
*Do not risk to dive your ship deeper than they are tagged to be able to reach. If any sign of shield breaking occurs (shields blinking, over draining and ship being damaged), leave.
*Game difficulty affects sun damage as well, therefore, in high difficulty games (Admiral and Grand Admiral) you will need better diver just to reach the same depth.

If you want to refit these ships......
*Do not mess up with shield related crew set unless you are clearly aware of the meaning of their arrangement.
*Do not remove the shield size limiting blocks of large shield systems, unless you are clearly aware of their function of improving diver shield quality, and adjust them properly.

[imgur.com]
The ship given is sorted in folders: sorted though different dive depth and special ability, there is shallow diver, half-way diver and deep diver, also combat diver and example parts.
*Shallow Diver: Mostly combined diver ships or defected ones. It is advised not to dive under 30% way towards sun with these ships in stander-ed difficulty.
*Half-way Diver: As their name advised, they can go 50% deep toward sun in stander-ed difficulty. Usually this is enough for mining basically all mines.
*Deep Diver: These ships can go 70% way towards sun in stander-ed difficulty, for some even more. Only them can even provide you with almost all mines in Grand Admiral difficulty.
*Combat Diver: Unlike purely civil solar divers, these are combat ships combined with solar diving class front shield, usually avoiders and kiters. Combat divers are not typically the deep divers, but the fact that they are also available as major in your ship means you won't need a specialized diver ship for diving task. That saves you a lot of cash, attention and crew use.
*Example Parts: Mostly practical solar shield system examples, painted. There is also some practical module for civil functions.

[imgur.com]
Our career starter ships pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3083160734(Install to game version)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3078513554(Ship pack only)


Our career rail kiter ships pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3115647747


Our Civil ship pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3267756716


Our Domination ships pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2988713676


Our Build & Battle ship pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3123409402


Our elimination ships pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3284815807
Popular Discussions View All (1)
0
5 Jan, 2024 @ 1:23pm
Problem Report(问题报告)
yugi150
2 Comments
Yaddah 6 Feb, 2024 @ 3:15pm 
These ships are on fire.
h0tlinE 10 Jan, 2024 @ 1:28am 
Your ships are all so cool and well made. Seriously thank you for sharing these packs, they've been an inspiration and taught me a thing or two each one of them.