Portal 2

Portal 2

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Thanks... I Needed That.
   
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Thanks... I Needed That.

Description
One step forward, two steps back.
8 Comments
maluba  [author] 17 Sep, 2014 @ 6:06pm 
Well, I didn't like that fact, but also couldn't find a way around it. If the cube is going to start out underneath the tractor beam, then there can't also be a cube dropper over it as well. Can't have a tractor beam and cube dropper in the same spot. So there's really no way to fix that minor issue. Restarting the level isn't really much of a problem on this one, though, as it's such a short level.
Malfaction 17 Sep, 2014 @ 2:10pm 
If you inadvertantly lose the cube in the second chamber, it does not regenerate; you have to restart level; is this normal?
ozchamp.wgt 16 Sep, 2014 @ 5:19pm 
Enjoyed it thx, would rate it more easy than medium, the ninja timing in 2nd room wa a little painful, timing is no substitute for complexity, happy designing
Daoud Baba 15 Sep, 2014 @ 6:29pm 
i was already to put a "bad" comment on the way for activated laser cause i thought it's was glitchy...then i re-check the screen of the map and i see how remove the cube for activated laser...So i completly agree with Requiemsoul and i advice you to change the objects disposition in last room cause we can catch the cube throught the glass.
Requiemsoul 15 Sep, 2014 @ 3:56pm 
Enjoyable chamber. Maybe, less symbols and more antilines.
MrGri 15 Sep, 2014 @ 9:50am 
I'd like it so much!!! :)
76561198125204173 14 Sep, 2014 @ 2:03pm 
The second room was awesome :D. Overall a good chamber, maybe a little more light in the beginning. Thumbs up.
A TIN OF OX 14 Sep, 2014 @ 2:02pm 
Cool , had me stumped for a while :)