Stronghold: Definitive Edition

Stronghold: Definitive Edition

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Fighting with Fri-enemies (12 Stories Campaign) (More than 20 Story followed Missions) (Finished Campaign)
   
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Description
This is the second campaign, it's consist of 12 stories, it has a story behind it, so stay tuned.
Some of the stories may come to even three parts.



News:
08/12/2024: New details about the Sequel below.
19/10/2024: The final part is online for you to enjoy.
21/12/2024: The first map of the Sequel is live: Sequel Map 1.

27/12/2024: The second part of the first mission in the Sequel is almost ready. It is in testing phase. I am running in problems in the scenario because it is big. It takes like 25 in-game years and it's full of events, more than 4 difficulty scaling attacks and more. I am working on balancing it.
It's hard because if i run into an unpleasant problem i need to restart the mission, build a castle again and survive, but i am working on it.

30/03/2025: Happy new year i suppose.. after a long time. Here I am with a new update on the sequel, I AM still working on it. The third map is coming in the following month, not yet ready to tell the exact date but it's coming.. and after that map is the FINAL MISSION witch you kill the Wolf FINALLY after years and you will finally have the chance to kill him once and for all.

22/04/2025: I have completed both the last two missions and am working on balancing and executing part of the missions, working on quality of life improvements. Release date is T.B.A..

07/06/2025: The two parts are now live. I can't promise that i will make more Campaigns but.. but.. something small in scale and nice is in my mind. If something is going to happen i will let you know here.
As for the Stronghold Crusader DE, no further comment will be announcement. No plans for a Campaign.. for now.
NEW CAMPAIGN IS COMING SOON AS A SEQUEL
I announce a new mini campaign that you play as your friend Valeyard and you try to avenge your friends death.
The campaign will consists of 4 maps which will be a 3 part story. It's more of a sequel.

Story details & Scenario details:
The missions for the sequel are taking place just after this Campaign, just after you left the camp thank to your dying friend giving his live for you. You are in need of help from monks and need to find a way to weak Wolf's forces in order to take him.

Mission 1 has two parts.
Mission 2, 3, and the finale. (It takes place in the same environment as the finale of this Campaign).

This Campaign has new mechanics and especially new way of playing, it will not be hard, it will be fair. So don't expect a challenge like this one. Now i am working on the first part of the Mission 1, while i have an idea on how the story will progress so it won't take long before i have more news for you.
Now about release date, I am afraid i can not give any yet. It mind take one week of just a day or two, it all depends on my schedule.
For sure it will be before the end of the year.

RELEASE DATE: Final Part: It's live!!!

Roadmap:
Established: Rat(Done), Pig(Done), Snake(Done), Friend(Saved), Wolf(Unbeatable).

From now on you will be seeing news about the campaign in this page.

A few words about the future:
This campaign was a hard thing to make, took me ages as you can tell by the releases. I am not currently planning on making a new one any time for now, not at least a big one like this one that has more than 20 maps in total. It's a lot of work and if i feel tired for now. So for now there are no plans for a new campaign. (I am always here for you all in case you have an idea).
Items (23)
Escaping the Doom 01-12
Created by Uncle Clarence
The first map of the second Series of Maps, it's quite hard, but it's worth it. This Series will consist of 12 Stories of all kinds so be ready to face great challenges. A little backstory Wolf killed your King and father and now you must escape the troops...
A friendly hand 02-12
Created by Uncle Clarence
You escaped the Castle and arrived to a friendly village, your childhood friend lives there and he is willing to help you if you free his Village from Rat's troops. Sorry for not uploading for a while i had some other things to take care for. The third mis...
Valey of communication 03-12
Created by Uncle Clarence
You can find the details of the mission inside the game's details. This is something you haven't seen happen in a Stronghold map, a few new things added thanks to D.E.. What is this new thing? Now you have a Castle and you have another Lord that you must p...
Into the Swamp 4-12
Created by Uncle Clarence
Mission story details are in-game description, this map it's quite fun, works as intended. I hope you enjoy. From now on i will put pictures. ...
Country Road! (The way it was meant to be played) 05-12
Created by Uncle Clarence
Here you will find the mission as it meant to be played from the beginning, I contacted the Firefly Studios and reported them the bug and as i told you in the Campaign description they fixed it, so now we can all enjoy the mission! I also made some changes...
Country Road, take me home (Part 1 of 2) 5-12
Created by Uncle Clarence
Story details in the description. Finally after like 2 weeks i made a decision to split this story into two parts due a bug that occur on Cede castle event (If it gets fixed i will upload the Mission as intented). Please enjoy. Tomorow i will make the part...
Country at last! (Part 2 of 2) 5-12
Created by Uncle Clarence
I finished the mission, with all the details. The attacks are not the main focus here as you know, there are harder attacks ahead, here you must enjoy playing the map. It took me a while because of the bugs on invasions (they weren't working properly troop...
A Deviling Hand 6-12
Created by Uncle Clarence
Here we are at last took me ages to balance it, in order to work properly, i needed to beat it in Very hard mode. It won't be easy this time and more of them like this one are coming.. speaking of difficulty of course. ...
Into the Deep Waters 7-12
Created by Uncle Clarence
Here we are finally after a long time i can release it, and now with PICTURES MANY OF THEM! I hope it will help on showing how detailed are my maps, all of them and with rich events. Please like, it helps. As for the mission, the story details are in-game ...
A Fearful Betrayal thy! (Part 1 of 2) 8-12
Created by Uncle Clarence
I managed to deliver in time those stories thank you for your support, it means a lot! (It has been tested on Very Hard and working as intented)....
Wedding betrayal! (Part 2 of 2) 8-12
Created by Uncle Clarence
This!! this map took me fecking ages to complete, i almost used all the editor rocks on it. It's so detailed. Anyway for story details use in-game description and i beated it in Very Hard in order to see if the mission is really working as intended....
Back for a new start (Part 1 of 4) 9-12
Created by Uncle Clarence
Finally i finished the story 9 Enjoy....
Ballancing the field (Part 2 of 4) 9-12
Created by Uncle Clarence
Part 2 finished BUT NOT TESTED BY ME. Please if you can't beat it please let me know....
Unexpected Guests (Part 3 of 4) 9-12
Created by Uncle Clarence
Actually this map is too fun, i tried new mechanics with pointers that i think you would like please let me know....
Finishing the Pork! (Part 4 of 4) 9-12
Created by Uncle Clarence
I finished the last part of the ninth story please enjoy. It's the hardest mission i've made so far THE HARDEST MISSION BUT! I FINNISHED IT IN very hard. So try it yourself....
Into the Darkness (Down we go!) (Part 1 of 2) 10-12
Created by Uncle Clarence
Finished the two story maps. I made a fun play-style of the map, here's the details of the events that take place in the map: You must reach the enemy keep before the enemy lord reaches it first. If enemy lord kills the other enemy lord first you lose, if ...
Blocking Points! (Part 2 of 2) 10-12
Created by Uncle Clarence
Had a great idea for this map. Had to restart development for this map quite a few times to be honest because i didn't like the way it was working, but i managed to overcome the issues and made a wonderful map who plays awesome!...
Into The Tunnels! (Part 1 of 2) 11-12
Created by Uncle Clarence
You go deep into Snake's Country! I managed to deliver the maps before the release window and i am happy with that. Expect more to come....
The family of the Snakes! (Part 2 of 2) 11-12
Created by Uncle Clarence
Finally here's the second part of Snake's story.. but is he really going to die or?...
The struggle is real! (Part 1 of 4) 12-12
Created by Uncle Clarence
Here's the first part of the finale, and there is also a little twist....
The final Town (Part 2 of 4) 12-12
Created by Uncle Clarence
Here's lies the final Castle build in the campaign, you must try and develop the town that will serve as the key to take down the Wolf, your Friend and Snake. Be careful rumors say that this Castle is abandoned because of Witches. Well the balancing on thi...
Crooked Snake Farm (Part 3 of 4) 12-12
Created by Uncle Clarence
Here's the semi final map of the Campaign, i hope you enjoy him. The Cede event mind be quite hard but it's manageable....
In the lair's heart (Part 4 of 4) 12-12
Created by Uncle Clarence
Here we are again in the final mission of this wonderful campaign. Afrer long time working on this mission and testing it, i can finally say that it's ready! Please enjoy. And check for the Campaign page for news.. you will find something as a gift....