Left 4 Dead 2

Left 4 Dead 2

66 ratings
Permanent Rescue Sequence (Mutation)
   
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Game Modes: Mutations
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6 Jan, 2024 @ 3:57pm
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Permanent Rescue Sequence (Mutation)

In 1 collection by Queen Blush
ChimiChamo's Mutations
21 items
Description
A simple mutation that has the rescue sequence happen whenever the player leaves the safe area in all maps. What this means is that the music will play, tanks will continuously spawn, hordes constantly spawn and survivors speak their rescue-related lines.

Also for whatever reason the rescue music didn't play past the first map that the mutation is played on so this mutation also disables music server-side and plays the music manually.
13 Comments
doom20008 11 Sep, 2024 @ 12:00pm 
hardly anything changes if ur rushing, hordes and tank will only be noticeable if u idle at a spot for a bit
sgalkin 1 Jun, 2024 @ 2:57am 
l4d hardcore
Nuclearstomp 7 May, 2024 @ 8:45pm 
For some reason the mutation disables admin system. It just won't work.
buttoncat97 9 Mar, 2024 @ 4:15am 
Bridge Finale in all maps
LambVORTEX 1 Feb, 2024 @ 2:11am 
This mutation taught me that rushing is sometimes a better strategy.
Sir-Diogenes405 17 Jan, 2024 @ 11:06pm 
Hanako,best girl. What are you doing here?
Pachurii 10 Jan, 2024 @ 3:59pm 
Some finales will be softlocked in this mutation as interacting with the object to open the way won't work and won't be able to progress (Tested The Parish and Cold Stream Finales)

Dead Center's finale completely overwrites this mutation apart from the Music

Entering a Finale's safe area (Dark Carnival's Stadium for example) will stop all spawns

I think this mutation is a cool idea and could possibly be balanced into a playable mutation
Dragging Mametchi 8 Jan, 2024 @ 10:32am 
@Clone Cop glad to see you here
Clone Cop 8 Jan, 2024 @ 12:29am 
hey can you made a mod that deletes the voice lines "WE NEED (put number here) MORE" in gas can events?
Matt 7 Jan, 2024 @ 6:24pm 
In my opinion, I would rather play this on final levels of each campaign, custom or not.