WorldBox - God Simulator

WorldBox - God Simulator

327 ratings
Vanilla+
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Tags: Mod
File Size
Posted
Updated
2.290 MB
7 Jan, 2024 @ 11:12am
29 Mar, 2024 @ 9:36am
2 Change Notes ( view )

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Vanilla+

Description
# VANILLA+
Have you ever used any content mods? You'll notice how they don't always.. fit in. It feels off, as if they don't belong. Vanilla+ strives to be the opposite of that: content that genuinely fits in the game! It's a small mod, but I plan to add more features for quite a while, slowly turning it into something a big. So hop on your seats and get ready!

# THE FUTURE
The mod adds a huge variety of content, including over 17 new traits, several new powers, creatures, disasters, and even new Fortress technology for races! Me and the sprite artist Bobcatfish/Borat are currently working on expanding the mod, with the help of this invested community!

Additionally, the mod currently has Chinese (both Simplified and Traditional), Romanian and Russian localizations and we're always looking for more translators, so feel free to dm me on discord!

# ADDITIONS
Leveling up no longer restores 100% of your health, instead restoring double the current health.
New trait: Butterfly Effect. Doesn't spawn naturally, does something random and negative in the area upon death.
New trait: Organized. Increases city storage of city if king or leader.
New trait: Tyrant. A tyrant king will be able to expand much faster and hold a stronger empire, but he's not exactly the nicest guy.
New trait: Judicious. A slight buff to stewardship and diplomacy.
New trait: Strategical. A slight buff to warfare and stewardship, and increases tower limit by 1.
New trait: Systematic. Increases space inside houses by 1 per house if king or leader.
New trait: Short Liver. Lives shorter, breeds less.
New trait: Chosen. Cannot spawn naturally, ever wanted a kingdom to rule the lands? just give this to the king!
New trait: Gifted. A weaker version of the above, can be considered a stronger version of the Genius trait.
New trait: Alcoholic. Hits harder, moves slower, definitely an alcoholic. Can be acquired if the unit drinks too much ale or cider.
New trait: Envious. Not very diplomatic, always jealous of others.
New trait: Vigorous. A strong fighter. When closing near death, receives Adrenaline. When Adrenaline ends, receives Adrenaline Burnout.
New trait: Resistant. Hard to open up to others, makes for bad diplomat, but really loves towers. Increases tower limit by 3.
New trait: Shy. Doesn't really socialize.
New trait: Gregarious. Loves socializing.
New trait: Craven. Very cowardly.
New trait: Brave. Loves themselves an heroic fight.
New power: Wasteland Seeds. Place the wasteland biome anywhere!
New power: Mausoleum. A building that summons Necromancers.
New power: Warlock. A demon who summons other demons and rains hellfire from the sky!
New power: Iceologer. A cold one being who really loves shooting icy projectiles!
New power: Whisper of Alliance. Force an alliance between two kingdoms!
New power: Toggle Alliances. Turns off plots that make kingdoms create/join alliances!
New power: Toggle Dissolvation. Turns off plots that dissolve alliances!
New power: Toggle Peace. Turns off plots that stop wars!
New disaster: Demon Portal. Happens during the Age of Chaos, brings forth a Flame Tower and a Warlock.
New disaster: Iceologer Group. Happens during the Ages of Despair and Ice, summoning 2-3 Iceologers.
New item: Hell Staff. Shoots a strong fireball.
New item: Glacial Staff. Shoots 3 icy projectiles that can freeze units.
New technology/building: Fortresses. Fires singular and strong cannonballs!

And more content will be released in the future!

# SOCIALS, SPECIAL THANKS
If you want to hear more news about the mod, join my discord! https://discord.gg/wVUDePeG2b
Love my work? Support me on patreon! https://www.patreon.com/adinizwarcraft

You can find all sorts of information about my mods and myself on my site. https://www.adinizwarcraft.tech/

I would also like to thank my sprite artists, who have heavily contributed to my mod.
Massive thank you to bobcatfish/borat!

# WARNING
WARNING: THIS IS NOT AN NCMS MOD, IT IS AN NML (NEOMODLOADER) MOD! NCMS MODS WORK ON NML, AND YOU CAN DOWNLOAD IT RIGHT HERE!

NML ModLoader: https://github.com/WorldBoxOpenMods/ModLoader
NML 模组加载器: https://github.com/WorldBoxOpenMods/ModLoader
91 Comments
YQ-RUSHU 24 Jul @ 9:02am 
I am looking forward to it.
Mystic~ 3 Jul @ 9:54am 
Tried running this on WorldBox 0.50.6 (build 688) — it completely fails to compile.

The mod throws over 100+ errors like missing types (Race, Spell, StatusEffect) and obsolete properties (ActorData.hunger, etc.).

Pretty sure it's using game systems that were removed in newer versions. Also causes other mods to fail just by being installed.

Commented the same thing on GameBanana too. Hope this gets updated
LinkHasCrashed 27 Jun @ 2:04pm 
anyone know if this will work for the new update?
Ancelotti2008 18 Jun @ 8:07am 
Will it update?
n6665759 15 Jun @ 7:48am 
how do i download this
WillowRsteel 22 Apr @ 10:38am 
Can't wait for the chaos this will create when it's updated for Betalith!
Scryie 30 Mar @ 8:07am 
could you add a law to disable wars, I like random plots and rebellions and don't enjoy being forced to turn them off just to remove annoying random wars.
ckshepard77 21 Feb @ 11:39am 
this mod is amazing but i didn't see the Fortresses pop up in the world or in the culture
ekspa.jetta 24 Nov, 2024 @ 5:04am 
when update
Raziel Ryuki 18 Oct, 2024 @ 8:22am 
Anyone experiencing broken civilization behavior with new races/buildings (New towns self destruct, etc) should consider "BuildingAndRaceCompatibilityFix" over on game banana mods. Older/obsolete mods are well marked at the top.