Stellaris

Stellaris

71 ratings
Unified Robotic Species
   
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26.807 KB
9 Jan, 2024 @ 3:25pm
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Unified Robotic Species

Description
Unified Robot Species Mod

This mod makes all robots into a single species
Should work on all versions, works on existing saves (must toggle edict)

Re-upload of original mod
16 Comments
Red Fang 19 Jul @ 6:44pm 
Compatible for 4.0?
UMG 4 Jun @ 5:24am 
can you make something like this but for humanoids?
just a person ? 4 Oct, 2024 @ 7:23pm 
well don't use this mod with DLC Machine Age because the robot stuck inside some stupid error, it does not break game and the robot keep assembly the robot_1(default after research and assembly) and it did not follow and assembly the robot_2(your own robot with edit trait) or the problem could come from xenophile and xenophobe ethic choice
ItsDaKoolaidDude 11 Jul, 2024 @ 5:06pm 
This mod seems to have a problem with anyone playing as Despoilers... I picked the option in the eddicts and when i open the government tab, the game freezes up and crashes
ArcaneGamer 8 Jun, 2024 @ 6:54pm 
kinda still works sometimes the game does break still and your mech species end up not being in the same tab as the others
Doviena 3 May, 2024 @ 9:08am 
Looks like this is being implemented in the coming update
Dimquinox 15 Apr, 2024 @ 7:18pm 
haven't tried it yet, but if this works fine on my game, dude you're a lifesaver
much appreciated.
Dawid 28 Mar, 2024 @ 12:11am 
this is how it should work, all robots used by organic should be of one "race" in species tab, they are not independent machnies like Machine Empires.
Davi 8 Mar, 2024 @ 9:43am 
@Great Cthulhu Ah thanks
Great Cthulhu 8 Mar, 2024 @ 1:24am 
@davi - having 46 different types of Robot because you've absorbed a dozen empires.