Rolling Line

Rolling Line

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Electro-Diesel V6
   
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15.346 MB
10 Jan, 2024 @ 9:10pm
11 Jan, 2024 @ 11:14pm
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Electro-Diesel V6

Description
A mildly cursed hybrid of the Electric V8 and Diesel DG, the dual-mode Electro-Diesel V6 locomotive was a rather unique concept for its day. Equipped with a diesel-electric powertrain and prime mover as well as full electrical equipment for running on overhead wires, the V6 offered notable operational flexibility. When on electrified track, the locomotive could be run with the diesel engine idling or shut down, or use it in addition to the overhead electrical energy for additional power. When not on electrified track, the locomotive could be run exclusively on its diesel engine in much the same manner as a conventional diesel-electric locomotive.

An auxiliary unit, designated the V6B, was also available as a purely-electric booster unit. The V6B was not equipped with a diesel engine but had an additional three powered axles, offering a lighter alternative to a second lead unit when on electrified track, particularly if steep grades were involved.

The locomotive was ultimately unsuccessful, as its complex dual-mode power system was notably failure-prone and the weight and size limitations of two independent power systems meant that neither were able to perform as effectively as their more conventional diesel or electric counterparts. The V6 ultimately was little more than a curious blend of two distinct locomotive types, with inferior performance compared to conventional locomotives of either type.


This was based off of a general idea I had been toying with for the past few months, namely "what if I cut the V8 in half?". It ended up being a little closer to two-thirds of the unit (for both the A and B, as a matter of fact), hence why this is called the V6 and not the V4. I modified the rear of the DG's carbody to create a new squared-off end for the V6, and I think it turned out quite nicely.

This locomotive is available in all four of the default V8 liveries (Companhia Paulista Phase I and II, FEPASA Phase II, and RFFSA), as well as a custom livery variant (demonstrated in the FEPASA Phase I colors). The latter (FEPASA Phase I) is the only one that can be duplicated or re-liveried, as it is the only version with support for custom image textures (see note below).

Controls
Custom Light 1: Rear Headlight
Custom Light 2: Nose Door (V6A only)

Credits
Gaugepunk (V8 and DG meshes, textures)

Do not redistribute this mod or any of its assets without my express permission.
Permission is not required for liveries, spec edits, etc. as long as they are posted as Train Mod Liveries.
______________________________________________


A note on custom liveries:
The UV layouts for the V6A and V6B (FEPASA Phase I variants only) are modified from the layout for the official custom-livery V8, meaning that most liveries for the V8 can be converted fairly easily to fit the V6. The required modifications should be reasonably evident once the V6's UV maps are consulted, which are available for download here[drive.google.com].
36 Comments
joaonasc33 14 Apr @ 12:28pm 
there needs to have a diesel off button so people can make electric only runs
blue JP3 Spinosaurus 6 Mar @ 5:38pm 
amazing mod 17/10
cedricdblox 21 Aug, 2024 @ 6:22pm 
i found why its cuz since i have no gpu i had put everythying to low and i had turned off every particles off so now its working fine
HuskyDynamics  [author] 21 Aug, 2024 @ 8:53am 
It should just emit from the A unit as soon as it starts moving...
If you don't have smoke on any trains, then go to Graphics and turn Steam Particles on, otherwise I'm not sure what might be going on as it works fine for me.
cedricdblox 21 Aug, 2024 @ 12:16am 
i dont know how to make the smoke apear
Datmoppi 21 Apr, 2024 @ 6:05am 
i have an idea the siderod mixes with like an dg nose and like two nosese at each end with vents over like overhead .
HuskyDynamics  [author] 23 Jan, 2024 @ 4:25pm 
The FEPASA Phase I variants are the only ones that can be duplicated. This is because these are the only variants set up and UV mapped to allow for custom livery textures. As the others all use simple block textures and cannot be re-liveried, allowing duplication for them would not be useful.

I'll add a note in the description explaining this.
Max 23 Jan, 2024 @ 4:08pm 
There Is No Duplicate Button
ellismay 22 Jan, 2024 @ 10:04am 
ok
HuskyDynamics  [author] 22 Jan, 2024 @ 10:04am 
I don't generally do requests; I have several other projects I'm already working on.