Left 4 Dead 2

Left 4 Dead 2

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Apex Legends HUD++ Fixed and Reduced, with CRHB + Custom Crosshair Support
   
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Game Content: UI, Miscellaneous
File Size
Posted
Updated
10.302 MB
11 Jan, 2024 @ 11:12pm
13 Oct, 2024 @ 10:07am
3 Change Notes ( view )

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Apex Legends HUD++ Fixed and Reduced, with CRHB + Custom Crosshair Support

In 1 collection by aldsTM
Allie's Personal Favorite HUD and UI Mods
23 items
Description
A remastered, more compact version of the Apex Legends HUD mods, fixing the clipping issues that the original HUD mod and its variants had. Credit to MeFoxly's hard work for the original implementation.

Tested in co-op, single player, and survival. Tested in both first-person and third-person.

What you can expect:
  • A more compact interface, with player equipment and ammo counter moved closer to the center of the screen. Fixed M60 ammo positioning.
  • Support for any of the Urik or SCHISM crosshairs, or any crosshair that works with that HudLayout/Crosshair_support.vpk framework in mind.
  • Support for the CRHB (Centered Radial Health Bar) framework, an experimental UI addon that places a radial health bar at the center of your screen. This is in addition to any crosshairs.
  • Custom crosshairs (including the CRHB) no longer show up in cutscenes.
  • A slightly taller and more translucent black chat box.
  • Transparent scoreboard, with an added label showing the server you're on.
  • Less intrusive damage record/game log.
  • Moved subtitles/closed captions to give more room to other elements.
  • A more compact progress bar repositioned to reduce clipping with text and other UI elements.
  • A simpler survival timer.
  • Improved damage indicators.
  • Other small improvements.

Font not included. Purista, which is close to the Apex Legends UI font, or Neo Sans, which is close to the Titanfall UI font, are recommended.

This is thanks to the hard work initially done by people such as MeFoxly, Urik, Red Schism, Ramm.asmiette, Tsing, and tomaz whose works have inspired me to chip away at the many improvements I wanted to achieve.

14 Comments
aldsTM  [author] 13 Oct, 2024 @ 10:11am 
Hey y'all! Just pushed a small update, porting over some features from, and applying a few things I learned from, doing the Titanfall HUD . Will update the screenshots when I have time and when I'm more happy about the overall changes, but this fixes the issues with the initial version.

Thanks for all the support!
MaxPatito 24 Feb, 2024 @ 9:07pm 
beautiful this mod is perfect (Apex is the best game of battle royale)
ディエグイト 31 Jan, 2024 @ 5:09pm 
Beautiful!
aldsTM  [author] 16 Jan, 2024 @ 8:26pm 
@Bob I just looked back at my older Apex HUD mod to confirm, and yes, it's because the big Apex Legends HUD has the left-to-right order in that way. Apologies for the confusion.

I wanted to make them light up as well when selected, but alas, it's not possible to have them light up and be ordered horizontally--that's why you see many HUD mods like InfectionHUD still retain the vanilla L4D2 style of vertical ammo counter+big equipment boxes.
Borb 16 Jan, 2024 @ 7:09am 
the items slot are not in the right order ,was this intentional?
aldsTM  [author] 15 Jan, 2024 @ 7:05pm 
small update to this mod: Fixed teammate idle / status location
Daxxandler 15 Jan, 2024 @ 12:48am 
glad there is a remaster the old ones causes problems here and there
7ᴇᴍᴘᴇsᴛᴲ 14 Jan, 2024 @ 4:59am 
Apesex
Core Values Bro 12 Jan, 2024 @ 4:29pm 
Absolutely.
aldsTM  [author] 12 Jan, 2024 @ 1:42pm 
Thank you, @ Core Values Bro.

Also, love that username. DOA reference?