Garry's Mod

Garry's Mod

29 ratings
gm_concrete_abstraction_b2f
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
64.413 MB
15 Jan, 2024 @ 7:14pm
16 Jan, 2024 @ 12:51pm
3 Change Notes ( view )

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gm_concrete_abstraction_b2f

In 1 collection by catcatcat
Bananas!
283 items
Description
This map is compatible with TTT!

About the map!
NO CSS, EP2 OR EP1 REQUIRED!!!
This map includes AI Nodes!
In case the lighting and/or reflections are glitched for you, make sure you activate HDR!

This is not a large map, so it might surprise you that I've made this map in a span of almost 2 years, though, only about 2 months of work went into actually making this map. You see, I began making this map in May of 2022 and only finished this month.

I'm really not sure what the concept of this map is. It is a bit dreamy and all and a bit weird but still has some logic and it is grounded to reality somewhat. It is sort of a small shopping center/mall but not really.

This is my second published gmod workshop map!
Please don't forget to rate the map after you've played it! :)

Note: While you don't need CSS to play this map in sandbox, you need it for the trouble in terrorist town gamemode as in like any other TTT map.

Special thanks to:
  • Somensih - playtesting
  • TheLibrarian - playtesting and moral support (lol)
  • Alex - playtesting

Please report any glitches and problems in the comment section! Thanks!

tags: creepy comfy concrete cement cubemaps nodes gm concrete abstraction dreamy weird strange ttt sandbox under construction grey gray strange trouble in terrorist town
8 Comments
catcatcat  [author] 26 Jan, 2024 @ 7:12am 
I can't for the life of me get these hint and skip brushes to work properly and its driving me insane
catcatcat  [author] 23 Jan, 2024 @ 7:04am 
I'll be trying to fix the performance issues this week
SeraphTracer 22 Jan, 2024 @ 3:19pm 
this is insane, but needs performance and i think thats the problem
Talon 22 Jan, 2024 @ 7:36am 
Wow this map stutters a fair bit.
Skerion 18 Jan, 2024 @ 11:59am 
Nevermind, I think the black ceilings may be caused by the lights being animated, because those sort of lights aren't able to have bouncing light rays.
Skerion 18 Jan, 2024 @ 11:44am 
I think you might have a leak somewhere in your map, because the ceilings are pitch black which is the result of light bouncing not being calculated due to the map not being sealed.
buyergar 17 Jan, 2024 @ 7:01pm 
what
alexandre de fisterra 16 Jan, 2024 @ 1:08pm 
i bet that alex guy that did the playtesting is really handsome