Starbound

Starbound

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Crew Can Snipe (70)
   
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16 Jan, 2024 @ 7:42am
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Crew Can Snipe (70)

In 3 collections by Rylasasin
Rylasasin Collection: Non-GiC
82 items
Rylasasin Collection: GiC-centered
33 items
Ryl Single Player
105 items
Description
In vanilla, crew have a hard coded range of 50 blocks. This is irregardless of what weapon they have.

This simple mod sets that up to 70. They will now become aware of and attempt to engage enemies at 70 blocks and not be hard coded to just 50. This makes crewmembers able to engage enemies at longer ranges, to keep up with mods that have enemies with much longer ranges, such as Galaxy in Conflict or FFS Dungeons and Encounters, or certain Frackin encounters.

NOTE: this does not mean they will use said weapons at 100 blocks. this just means they will become alert at 70 blocks. The weapon still needs to have a coordinator patch set up so it can engage enemies that far. If they are not, the crew will still become aware of the enemies at 70 blocks, but will instead rush to meet the enemy at thier weapon's intended range.

Frackin has cordinator patch built in for its weapons (and vanilla weapons), FFS has a third party coordinator patch by me, Knightfall has a coordinator patch, and GiC of course has one.
1 Comments
🛠!Steel!🛠 3 Nov, 2024 @ 11:24am 
Thanks,My Crew has trouble with putting up a real fight and seem to can't see far. This helped alot? :steamthumbsup: