Starbound

Starbound

43 ratings
Crew Can Snipe (120)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
1.663 KB
16 Jan, 2024 @ 7:43am
1 Change Note ( view )

Subscribe to download
Crew Can Snipe (120)

Description
In vanilla, crew have a hard coded range of 50 blocks. This is irregardless of what weapon they have.

This simple mod sets that up to 120. They will now become aware of and attempt to engage enemies at 120 blocks and not be hard coded to just 50. This makes crewmembers able to engage enemies at longer ranges, to keep up with mods that have enemies with much longer ranges, such as Galaxy in Conflict or FFS Dungeons and Encounters, or certain Frackin encounters.

NOTE: this does not mean they will use said weapons at 100 blocks. this just means they will become alert at 120 blocks. The weapon still needs to have a coordinator patch set up so it can engage enemies that far. If they are not, the crew will still become aware of the enemies at 120 blocks, but will instead rush to meet the enemy at thier weapon's intended range.

Frackin has cordinator patch built in for its weapons (and vanilla weapons), FFS has a third party coordinator patch by me, Knightfall has a coordinator patch, and GiC of course has one.
4 Comments
Lothai 9 Jul @ 3:40am 
any mod that makes this but for enemies?
Dragnov 28 Feb, 2024 @ 9:42am 
Excellent mod! If possible, could you please make a 200 or further one? 120 is still a little bit not enough in GIC.....
Lienom Zekon 24 Jan, 2024 @ 5:10pm 
Not to be rude, but how about you change the name to "crew can see" instead of a misleading title.:steamfacepalm:
Plague 20 Jan, 2024 @ 8:01pm 
250?