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[Reupload] Terraformer Megapack
   
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1.045 MB
17 Jan, 2024 @ 5:23am
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[Reupload] Terraformer Megapack

In 1 collection by Good Game
Multiverstar Modded 3.2.1b: Arms and Portals
629 items
Description
Mod information
This is an unlisted reupload of Terraformer Megapack. The mod disappeared from the Steam Workshop but it is in use on the Multiverstar Modded Starbound server[starbound-servers.net], so it had to be reuploaded for technical reasons.

Original description
Every biome now has a Terraformer. You need the basic Terraformer to craft any mini-biome Terraformer.

Since demand and support for my first mod was so huge, and everyone was so enthusiastic about being able to get more biomes into their Terraformers, I've gone ahead and made one with literally every naturally-spawning biome except the more nonsensical or broken of the bunch (Moon, Asteroid field, and anything to do with a specific location). Each one's recipe requires components gathered from the biome itself, or in a couple of rare cases, a substitute item that makes sense for the recipe. Due to limitations with biome allocations, these microbiome Terraformers can't change the primary biome of a planet, just redecorate it. Make sure to use a standard Terraformer before you convert it into a microbiome Terraformer!
If you have any suggestions for changes or additions, or - Kluex forbid - you find a bug, let me know in the comments.

A big thanks to Godeps and his Tentacle Terraformer mod for inspiring me to get into modding. It's sadly since been removed from the workshop, but it served a noble, squirmy purpose for its time.

Also, say hi to my Floran crew member there, since I couldn't get her to get out of the screenshot.


New in version 1.3:
- Added missing Swamp Terraformer; costs 50 mud and 50 plant matter to modify a Jungle Terraformer.
- Partial bugfix. While the new Terraformers won't bug your world when converting large amounts, they also won't convert planet types. My advice would be to use the base Terraformer of the biome you want to change the planet type, then use the modded Terraformer that you craft from it to get the terrain.
- [1.3.1] Attempted bugfix for Prism Terraformer.
- [1.3.2] Fixes for several Terraformers with errored entries.
- [1.3.3] Fixed errored Colourful biome entry (damned UK spellings...)
- [1.3.4] Fixed Alpine recipe

New in version 1.4:
- Added the Terraformers for the missing cave biomes, Cell Cave, Flesh Cave (which is apparently different from the normal Flesh biome), and Limestone Cave. All three can be found from the Terraforge, as usual. Do note that, like the other sub-biome Terraformers added, these three will not convert the planet's main biome type.
- Crimson Terraformer: Converts planet to Flesh Cave. Costs 50 Corrupt Dirt, 50 Flesh Strands, and upgrades from the Mutant Terraformer.
- Helix Terraformer: Converts planet to Cell Cave. Costs 50 Cell Matter, 50 Flesh Blocks, and upgrades from the Mutant Terraformer.
- Chalky Terraformer: Converts planet to Limestone Cave. Costs 150 Limestone, and upgrades from the Oceanic Terraformer. (Y'know, cuz Limestone is a sedimentary rock, and oceans are full of sediment...I'm fun at parties, obviously.)
- [1.4.1] Fixed typo in the Crimson Terraformer's biome assignment
- [1.4.2] Fixed errored inventory icon for Chalky Terraformer.
- [1.4.3] Fixed a misallocated crafting recipe for the Floral Terraformer