RimWorld

RimWorld

79 ratings
Alpha potions
   
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Mod, 1.4
File Size
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566.536 KB
17 Jan, 2024 @ 2:04pm
19 Jan, 2024 @ 1:34am
6 Change Notes ( view )

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Alpha potions

Description
For me, as someone who has installed both Alpha Biomes and MO (Medieval Overhaul), it has been unfortunate that many unique and exotic plants and materials from Alpha Biomes cannot be utilized in MO. This has been a significant disappointment, which is why I created this mod.

This mod is primarily designed to cater to the medieval fantasy genre. It adds a potion to the game that can be crafted by extracting essence from Cordax resin found in the Alpha Biomes.

The harden potion is a type of magical elixir that enhances defense. Its effects include reducing blunt weapon damage, decreasing the damage received coefficient, and imposing certain penalties on ranged attacks. It is intended to transform colonists into tank-like frontline characters through the use of the potion. The specific effects of the potion have already been depicted in the preview images.

The raw materials for these potions come from plants that cannot be cultivated manually in the "Alpha Biomes" mod. Therefore, to obtain these raw materials, one must embark on long journeys to the natural habitats of these plants and collect them or directly purchase the materials and potions from traders. The "Set Up Camp" mod can be used to establish collection camps.

Extract Resin Essence in a furnace or an exotic smelter.

Harden Potion: Resin Essence x1, Honey x4 (Vanilla: Neutroamine x8)
Resin Essence: Cordax Resin x75

It's important to note that the potion can only be consumed a maximum of two times. If consumed more than twice, the character will lose their ability to act and enter a stiffened state, unable to take any actions until the potion's effectiveness drops to 200%.

**
Up
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-Added Elixir of Fire Resistance and Cold Persistence Potion.
-Added options for schemes.
-Now all potions can be bought and sold through trading.
-Elixir of Fire Resistance provides immunity to fire damage(90%), but it increases the fatigue rate of colonists.
-Cold Persistence Potion lowers the "minimum comfortable temperature" so that colonists can withstand extreme
cold for a short period without freezing to death.
-The duration of both potions is approximately 5 hours, and they can be used repeatedly.


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Harden Potion Balance
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I've conducted multiple tests with characters at level 20 in unarmed combat, without any additional bonuses or equipment. When consuming just one bottle of the potion, the user gains a significant advantage. However, this advantage diminishes when fighting against yttakin, only providing a slight edge when consuming the second bottle.

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Compatibility
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The Alpha Biomes mod is required for this mod to function properly, as it affects the crafting list and research UI. Medieval Overhaul is optional, but if installed, it will change one of the materials used in crafting the potion, Neutroamine, into honey. Additionally, the study of alchemy is required to craft the potion and related materials.

I would recommend Medieval Fantasy Themed Quest Rewards for its beautifully remastered textures. I drew inspiration from that mod for the potion's visual design.

I plan to add more potions to this mod in the future...
9 Comments
Rubus 27 Mar @ 4:41pm 
POTION SELLER. i am going into BATTLE. and i need your FINEST POTIONS.
Billo J Dahka 30 Jan @ 10:08pm 
RAAAAAAAAAAAAAAAAAAAAH 1.5?
JoeOwnage 4 Sep, 2024 @ 5:13pm 
My strongest potions would kill you traveler
DickHardly 20 Jun, 2024 @ 9:19am 
still working?
Jordan Davis 27 Jan, 2024 @ 3:17pm 
then merry him potion maker and make him strong
Yuki 22 Jan, 2024 @ 5:41pm 
I only sell my finest to the strong and you do not seem like anyone strong.
Yuki 22 Jan, 2024 @ 5:40pm 
You are not worthy of my strongest.
Delta1138 22 Jan, 2024 @ 6:12am 
Potion seller, I demand you give me your strongest potion...!
SanguinarcAQL 18 Jan, 2024 @ 5:35am 
cool idea !