Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Mercenary Recruitment Rework
   
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File Size
Posted
Updated
4.055 MB
21 Jan, 2024 @ 10:33am
21 Mar, 2024 @ 3:53pm
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Mercenary Recruitment Rework

In 1 collection by Hdrote
Hdrote's Rome Remastered
4 items
Description
This mod will definetly not be for everyone, if you don't like there being about 2x more mercenaries in the world, I suggest not using it.

Features
> Reworks mercenary recruitment regions by changing their territory and adding new ones.
> Improves historical accuracy by modifying what mercenaries are available in the region.
> Adjusts experience, recruitment price and max. amount of the mercenary type that can stockpile in the region depending on the location.

!!! Works best with my Unit and Mercenary Rework mod, which makes weaker mercenaries more useful !!!

Better resolution of both maps
New mercenary recruitment map: https://imgur.com/u9pm3sF
Old (Vanilla) mercenary recruitment map: https://imgur.com/wDHM4Gv

Potencial changes
Since the mod is only recently released to the public, this is still the beta version. If you feel like there are too many mercenaries leave a comment detailing with what faction you played with and in which region do you think the mercenary spawns should be decreased.

Compatibility
Edits only two versions of the same single file, should work with everything that doesn't overwrite it. Mods that add more settlements will probably not work together with this mod.
Might or might not work with existing save games, its almost impossible for me to test it because all the recruitment numbers happen in the background, either way, shouldn't cause problems if you load it up mid-playthrough.
6 Comments
Pingu 22 Mar, 2024 @ 3:05am 
Yes!, it finally works, thanks a lot for the quick response and amazing mod!
Hdrote  [author] 21 Mar, 2024 @ 4:22pm 
Apologies to those who did encounter the issue before it came to my attention. I personally never got any errors during my testing. But for those who did get them, the new update should fix the mod's manifest
Hdrote  [author] 21 Mar, 2024 @ 4:02pm 
Should work for you now, regenerated the manifest and released an update
Pingu 21 Mar, 2024 @ 2:13pm 
Man this mod seems amazing, sadly i cannot get it to work since it simply tells me "Invalid Mod Manifest" in the modlist... i tried resubscribing but it keeps saying the same thing..
Hdrote  [author] 22 Jan, 2024 @ 12:34am 
@gfront55 Honestly, Magna Graecia has one of the mildest amount of mercs in this mod. Places like Africa, Syria, Macedonia or Transalpine Gaul(historically important roman provinces) have about 2x more. Increasing the total amount of mercenaries in the world is sadly unavoidable, else they would become really rare(being scattered through many recruitment regions) and historical routes for mercenary travel would be impossible to integrate
gfront55 21 Jan, 2024 @ 7:04pm 
Campaniapulia